Have you looked at this thread: 
http://www.si-community.com/community/viewtopic.php?f=15&t=1537 ?

gray

From: [email protected] 
[mailto:[email protected]] On Behalf Of Tim Crowson
Sent: Thursday, October 31, 2013 3:34 PM
To: [email protected]
Subject: Re: ICE - Extrude along curve?

Yeah in our case, it needs to be ICE-based. We've working on a toolset for 
creating procedural buildings, and there are a couple of sections that would 
need to extrude a profile along a path.

I think we can look at Fabricio Chamon's tool and get some inspiration...

-Tim

On 10/31/2013 2:22 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:

Tim,

Can you use the basic Extrusion Along Curve modeling commands in Surf.Mesh or 
Poly.Mesh? Or are you strictly limited to ICE?

Does it have to be mesh or surface?  I think that while its possible, in ICE, 
to do what you want with polygon topology, it may not be possible with NURBS.

You can extrude strands along curves if that is useful.

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__________________________________________________
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Tim Crowson
Sent: Thursday, October 31, 2013 2:41 PM
To: [email protected]<mailto:[email protected]>
Subject: ICE - Extrude along curve?

Sorry if this is basic ICE, but is there a way to extrude geometry along a 
curve? We're trying to avoid using strands at all, since we're just doing some 
modeling operations and don't want to have to manage extra pointclouds.... Plus 
curves gives us more artist-friendly control...
--



Tim Crowson
Lead CG Artist

Magnetic Dreams, Inc.
2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | 
www.magneticdreams.com<http://www.magneticdreams.com>
[email protected]<mailto:[email protected]>

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