You might be able to adapt what I did for this set of compounds: 
http://www.si-community.com/community/viewtopic.php?f=19&t=3588

gray

From: [email protected] 
[mailto:[email protected]] On Behalf Of Pedro Alpiarça 
dos Santos
Sent: Tuesday, November 12, 2013 10:25 PM
To: [email protected]
Subject: ICE Topology transfer UVs from a group? HALP!

Hi

Learning ICE. I've done a compound to add some stuff to "Create Copies from 
Polygon Mesh" as seen 
here<http://www.si-community.com/community/viewtopic.php?f=15&t=4484> to LW>SI 
transition. A guy asked me what about random shapes. And I proceeded to 
actually do a compound from scratch to support groups. Made some cool 
advancements added more stuff. But when it comes to UV transfer I can't advance.
Tried to simple copy&paste the UV transfer bit from "Create Copies from Polygon 
Mesh" and doesn't work with groups, since PolygonToNodes just turns red. I 
guess one way around could be that instead of a group I have to bring to ICE 
each group's polymesh and treat them split ways and use them in the same order 
as their group ID. That's really not practical though :(
Also even if I pass that I don't know how Modulo modulate instead by a fixed 
number, say 3 for example: ABC-DEF-GHI use an array 2-4-1-3 like in 
AB-CDEF-G-HIJ, that array would be the order and the number of nodes of each 
copy, like: cube(24), tetrahedron (12), cube(24), wedge(18), etc...

Pics help I guess:
https://dl.dropboxusercontent.com/u/143766132/Forums/SI-MailingList/Group-UV.png

If a scene it's needed I'll provide a simple clean one (yeah it's quite messy 
up to now)

Sometimes I wish all these properties were a bit more "sticky", ehehe :)

Thanks in advance.
Pedro Alpiarça dos Santos

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