Keep your hopes up, Jeremie! You should be able to get it pretty speedy. Our in house pose library/manager works with actions and is pretty snappy, nearly immediate for individual parts of the body and less than a second for an entire heavy character loaded with 23 auxiliary rigs for dynamics and shaping that drive 264 deformers.
On Wed, Nov 13, 2013 at 11:19 AM, Jeremie Passerin <[email protected]>wrote: > Thanks Luc Eric ! That's extremely interesting. > I'm going to dig in those vb files see if I can find something to speed up > my code. > I'd love to find a way to apply an action or set keys faster... though I > don't keep my hopes to high. > > > On 13 November 2013 08:55, Luc-Eric Rousseau <[email protected]> wrote: > >> SIStoreAction is a low-level command implemented in C++. >> >> "StoreAction" is a front-end command implemented in VBScript, in >> action.vbs actually called "StoreActionProc", which calls SIStoreAction >> after the command arguments code has done its magic (perhaps parsing the >> selection list, for example), and then I think it adds it to the mixer. You >> can look up the source in your softimage install folder >> >> We have quite a few commands that are implemented in vbs or js, which are >> named "Proc". Get familiar with these files. >> > > -- -=T=-

