Keep your hopes up, Jeremie! You should be able to get it pretty speedy.
Our in house pose library/manager works with actions and is pretty snappy,
nearly immediate for individual parts of the body and less than a second
for an entire heavy character loaded with 23 auxiliary rigs for dynamics
and shaping that drive 264 deformers.


On Wed, Nov 13, 2013 at 11:19 AM, Jeremie Passerin <[email protected]>wrote:

> Thanks Luc Eric ! That's extremely interesting.
> I'm going to dig in those vb files see if I can find something to speed up
> my code.
> I'd love to find a way to apply an action or set keys faster... though I
> don't keep my hopes to high.
>
>
> On 13 November 2013 08:55, Luc-Eric Rousseau <[email protected]> wrote:
>
>> SIStoreAction is a low-level command implemented in C++.
>>
>> "StoreAction" is a front-end command implemented in VBScript, in
>> action.vbs actually called "StoreActionProc", which calls SIStoreAction
>> after the command arguments code has done its magic (perhaps parsing the
>> selection list, for example), and then I think it adds it to the mixer. You
>> can look up the source in your softimage install folder
>>
>> We have quite a few commands that are implemented in vbs or js, which are
>> named "Proc".  Get familiar with these files.
>>
>
>


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