use polygonizer, then shrinkwrap?
On Wed, Nov 27, 2013 at 1:29 PM, Steven Caron <car...@gmail.com> wrote: > like 3dcoat, you might be able to use openVDB. essentially voxelize the > mesh and convert that volume back into a mesh. > > here is a link to the plugin i made. i don't have precompiled binaries > right now. > > https://github.com/caron/OpenVDB_Softimage > > > > > On Wed, Nov 27, 2013 at 7:13 AM, Paul Griswold < > pgrisw...@fusiondigitalproductions.com> wrote: > >> Retopo in 3DCoat? I believe the most recent beta release has major >> improvements in hard edges: >> http://3d-coat.com/community/participate/upload-screenshot/?list=singleimg&img_name=137762198694&img_type=1 >> >> I want to say emTopolizer could do what you want, but I'm not entirely >> sure: http://www.mootzoid.com/plugin/emtopolizer2 >> >> Paul >> >> >> ᐧ >> >> >> On Wed, Nov 27, 2013 at 10:08 AM, Rob Chapman <tekano....@gmail.com>wrote: >> >>> perhaps something like meshlab? >>> >>> >>> On 27 November 2013 15:03, Leo Quensel <le...@gmx.de> wrote: >>> >>>> If anyone has any ideas on this topic: I am interest aswell - have run >>>> into this situation countless times ;) >>>> >>>> *Gesendet:* Mittwoch, 27. November 2013 um 16:00 Uhr >>>> *Von:* "Chris Marshall" <chrismarshal...@gmail.com> >>>> *An:* "softimage@listproc.autodesk.com" < >>>> softimage@listproc.autodesk.com> >>>> *Betreff:* skin lots of cubes >>>> Hi All, >>>> After managing to get a frozen poly mesh from hundreds of ICE cubes, >>>> what I need to do now is perform something like a boolean union on them all >>>> (though they are a single merged polygon), a bit like polygonizer but >>>> without the round corners. Any tools out there that could do that? >>>> >>>> Thanks >>>> Chris >>>> >>>> ------------------------------ >>>> Diese E-Mail wurde aus dem Sicherheitsverbund E-Mail made in Germany >>>> versendet: >>>> http://www.gmx.net/e-mail-made-in-germany<http://www.gmx.net/e-mail-made-in-germany?mc=footer@textl...@emig.emig> >>>> >>> >>> >> >