Meshlabs seems to have lots of tools, whether any of them will do this I don't know. Cheers
On 27 November 2013 15:08, Rob Chapman <tekano....@gmail.com> wrote: > perhaps something like meshlab? > > > On 27 November 2013 15:03, Leo Quensel <le...@gmx.de> wrote: > >> If anyone has any ideas on this topic: I am interest aswell - have run >> into this situation countless times ;) >> >> *Gesendet:* Mittwoch, 27. November 2013 um 16:00 Uhr >> *Von:* "Chris Marshall" <chrismarshal...@gmail.com> >> *An:* "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> >> *Betreff:* skin lots of cubes >> Hi All, >> After managing to get a frozen poly mesh from hundreds of ICE cubes, what >> I need to do now is perform something like a boolean union on them all >> (though they are a single merged polygon), a bit like polygonizer but >> without the round corners. Any tools out there that could do that? >> >> Thanks >> Chris >> >> ------------------------------ >> Diese E-Mail wurde aus dem Sicherheitsverbund E-Mail made in Germany >> versendet: >> http://www.gmx.net/e-mail-made-in-germany<http://www.gmx.net/e-mail-made-in-germany?mc=footer@textl...@emig.emig> >> > > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk