That makes sense - I was looking for a scale parameter in Lagoa, but there
you go. I guess the other parameters determining how the water reacts need
scaling too - viscocity etc. no!?

Morten




Den 2. december 2013 kl. 16:52 skrev Gustavo Eggert Boehs
<[email protected]>:

> Lagoa's presets are set up with a SI unit of 1 meter in mind, therefore you
> will get slo-mo behaviour (maybe they have one-click workflow to max and
> maya in mind). If you use SI units as decimeters (like many people do) you
> will want to multiply your gravity force by 10 to correct that. You will
> probably need more substeps as stuff gains speed.
> 
> Gustavo E Boehs
> Dpto. de Expressão Gráfica |  Universidade Federal de Santa Catarina |
> http://www.gustavoeb.com.br/ <http://www.gustavoeb.com.br/>
> 
> 
> 2013/12/2 Morten Bartholdy < [email protected]
> <mailto:[email protected]> >
> > Hi David
> > 
> > You will want to go with the Splashy Water preset , and like Olivier says,
> > it is quite slow, which is also clear from the stats in those videos.
> > 
> > I made a test a while ago to see what could be achieved and stuck with a
> > fairly small volume of water as I didn't quite have the patience.
> > 
> > https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa%20Water%20Funnelsplash%2001-1.mp4
> > <https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa%20Water%20Funnelsplash%2001-1.mp4>
> > 
> > If you want to get started with something like this you can grab my scene
> > here:
> > 
> > https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa_Water_PourSplash_Funnel_07.rar
> > <https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa_Water_PourSplash_Funnel_07.rar>
> > 
> > One thing I never found out how to do was to make the simulated water move
> > realtime - this scene is very slowmotion and I just couldn't figure out how
> > to change that, so I would actually speed this up 4-6 times in post (or
> > more practically render every 4th or 6th frame).
> > 
> > Have fun
> > Morten
> > 
> > 
> > 
> > 
> > 
> > Den 1. december 2013 kl. 02:29 skrev David Saber < [email protected]
> > <mailto:[email protected]> >:
> > 
> > > hello
> > > Is there a tutorial or a video that could explain how to get realistic
> > > water? I'd like to get something like this:
> > > http://vimeo.com/28915976 <http://vimeo.com/28915976>
> > > Can't seem to find the right settings tonight :(
> > > Thanks
> > > David
> > 

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