That makes sense - I was looking for a scale parameter in Lagoa, but there you go. I guess the other parameters determining how the water reacts need scaling too - viscocity etc. no!?
Morten Den 2. december 2013 kl. 16:52 skrev Gustavo Eggert Boehs <[email protected]>: > Lagoa's presets are set up with a SI unit of 1 meter in mind, therefore you > will get slo-mo behaviour (maybe they have one-click workflow to max and > maya in mind). If you use SI units as decimeters (like many people do) you > will want to multiply your gravity force by 10 to correct that. You will > probably need more substeps as stuff gains speed. > > Gustavo E Boehs > Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina | > http://www.gustavoeb.com.br/ <http://www.gustavoeb.com.br/> > > > 2013/12/2 Morten Bartholdy < [email protected] > <mailto:[email protected]> > > > Hi David > > > > You will want to go with the Splashy Water preset , and like Olivier says, > > it is quite slow, which is also clear from the stats in those videos. > > > > I made a test a while ago to see what could be achieved and stuck with a > > fairly small volume of water as I didn't quite have the patience. > > > > https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa%20Water%20Funnelsplash%2001-1.mp4 > > <https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa%20Water%20Funnelsplash%2001-1.mp4> > > > > If you want to get started with something like this you can grab my scene > > here: > > > > https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa_Water_PourSplash_Funnel_07.rar > > <https://dl.dropboxusercontent.com/u/763668/ICE/Lagoa_Water_PourSplash_Funnel_07.rar> > > > > One thing I never found out how to do was to make the simulated water move > > realtime - this scene is very slowmotion and I just couldn't figure out how > > to change that, so I would actually speed this up 4-6 times in post (or > > more practically render every 4th or 6th frame). > > > > Have fun > > Morten > > > > > > > > > > > > Den 1. december 2013 kl. 02:29 skrev David Saber < [email protected] > > <mailto:[email protected]> >: > > > > > hello > > > Is there a tutorial or a video that could explain how to get realistic > > > water? I'd like to get something like this: > > > http://vimeo.com/28915976 <http://vimeo.com/28915976> > > > Can't seem to find the right settings tonight :( > > > Thanks > > > David > >

