Ok, now I have the code and handoff from Simon. If anyone is interested
in working on this, let me know.
We will release it for free like the Maya version (with some Terms of
Use) to the community, so it's a great project.
Thanks!
Dave G
On 12/4/2013 4:53 PM, David Gallagher wrote:
Simon Anderson started this, and made some good beginning progress,
but I can't seem to get ahold of him now.
He was "writing a softimage plugin in c++ that will get called create
a Qt window and then utilize Jo's plugin for attaching into XSI."
On 12/4/2013 4:00 PM, Jon Swindells wrote:
I have to agree with Jeremie,
the only real OOTB python soloution would be Tkinter.
but then again, on the majority of *nix systems they would need to
either build the right version or apt-get it.
so you might as well go with QT/Pyside and have a much easier time.
--
Jon Swindells
[email protected]
On Thu, Dec 5, 2013, at 12:41 AM, Jeremie Passerin wrote:
You definitely won't be able to do half of those feature without
using Qt which is not native in Softimage.
On 4 December 2013 12:52, Eric Thivierge <[email protected]
<mailto:[email protected]>> wrote:
Only reason I asked was that if it was, why not go back to the
original source. :)
On Wednesday, December 04, 2013 3:51:32 PM, David Gallagher wrote:
No, we had used abxPicker before, so we certainly looked at
that. But
it was inspired more by my experience at Blue Sky and their
tools.
It doesn't use any code from anything else though.
On 12/4/2013 1:42 PM, Eric Thivierge wrote:
Was that picker not a derivative of another generic Maya
picker plugin?
- Eric T.