OK That makes sense, but can you just run through how to do that? How do I set an integer for every mesh? Then how do I read that through the Get Closest Location node? Thanks
On 16 December 2013 15:37, Leonard Koch <[email protected]> wrote: > There aren't really any super optimal ways of doing that. > What you can do is just set an integer for every mesh as a per object > value, giving each a different number and then reading those values out > through the Get Closest Location-node. > It is not exactly the best workflow but it does work. > > > On Mon, Dec 16, 2013 at 4:31 PM, Chris Marshall <[email protected] > > wrote: > >> Hi All, >> I'm using the Get Closest Location on Geometry compound, with 5 geometry >> inputs. What would be very useful is to somehow identify which of the 5 is >> the closest, 1 - 5 as an integer. >> Any thoughts on how to do this? >> >> Thanks >> >> Chris >> >> > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk

