On Wed, Jan 8, 2014 at 6:52 PM, David Gallagher
<[email protected]> wrote:
> On 1/8/2014 4:42 PM, Luc-Eric Rousseau wrote:
> The topology updates in Softimage is its best and most unique feature, along
> with render passes (property propagation).  I think no other app will ever
> have this.  There are architecture overhead and performance issue associated
> with that,  though.  can't talk about animation without talking about
> performance, and referencing.
>
>
> Oh, I hope you're wrong and whatever product comes out of the marriage of
> Maya/Softimage/Max has that!

In the new future  ( not talking about autodesk here)  I think
workflows will standards will be Gator-like tools to deal with topo
changes (point clouds tools as necessary also ptex-based workflows)
and katana-like proceduralism for render passes-like workflow.

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