On Wed, Jan 8, 2014 at 6:52 PM, David Gallagher <[email protected]> wrote: > On 1/8/2014 4:42 PM, Luc-Eric Rousseau wrote: > The topology updates in Softimage is its best and most unique feature, along > with render passes (property propagation). I think no other app will ever > have this. There are architecture overhead and performance issue associated > with that, though. can't talk about animation without talking about > performance, and referencing. > > > Oh, I hope you're wrong and whatever product comes out of the marriage of > Maya/Softimage/Max has that!
In the new future ( not talking about autodesk here) I think workflows will standards will be Gator-like tools to deal with topo changes (point clouds tools as necessary also ptex-based workflows) and katana-like proceduralism for render passes-like workflow.

