Haha - you must be reading my mind.  That's the next thing I tried.

Oddly enough, it still doesn't work.  I even tried plotting the null &
exporting it, but the null came in with no animation at all.

I think Fusion can read dotXSI cameras, so that's next on my list to test...

-Paul

ᐧ


On Thu, Jan 9, 2014 at 7:46 AM, David Barosin <[email protected]> wrote:

> Roll is really just rotation.  Is any rotation making it over?
>
> To be thorough, constrain a null to the soft camera - plot it and copy the
> animation back to the camera.
> Export the camera with the interest.
>
>
> On Thu, Jan 9, 2014 at 7:35 AM, Paul Griswold <
> [email protected]> wrote:
>
>> I've tried both plotted and unplotted.
>>
>> It seems to be a Fusion issue, not Softimage.  For some reason Fusion
>> can't see animated roll on the camera, even when it's plotted.
>>
>> -Paul
>>
>> ᐧ
>>
>>
>> On Thu, Jan 9, 2014 at 7:34 AM, David Barosin <[email protected]> wrote:
>>
>>> Plot it before you export?  The roll I believe is from a direction
>>> constraint.
>>>
>>>
>>> On Thu, Jan 9, 2014 at 6:46 AM, Paul Griswold <
>>> [email protected]> wrote:
>>>
>>>> I have an animated camera where I've also animated the roll on it.
>>>>
>>>> When I export the scene as FBX, the camera imports without the roll.
>>>>
>>>> Is there a way to include it?
>>>>
>>>>
>>>> Thanks,
>>>>
>>>> Paul
>>>>
>>>> ᐧ
>>>>
>>>
>>>
>>
>

Reply via email to