Haha - you must be reading my mind. That's the next thing I tried. Oddly enough, it still doesn't work. I even tried plotting the null & exporting it, but the null came in with no animation at all.
I think Fusion can read dotXSI cameras, so that's next on my list to test... -Paul ᐧ On Thu, Jan 9, 2014 at 7:46 AM, David Barosin <[email protected]> wrote: > Roll is really just rotation. Is any rotation making it over? > > To be thorough, constrain a null to the soft camera - plot it and copy the > animation back to the camera. > Export the camera with the interest. > > > On Thu, Jan 9, 2014 at 7:35 AM, Paul Griswold < > [email protected]> wrote: > >> I've tried both plotted and unplotted. >> >> It seems to be a Fusion issue, not Softimage. For some reason Fusion >> can't see animated roll on the camera, even when it's plotted. >> >> -Paul >> >> ᐧ >> >> >> On Thu, Jan 9, 2014 at 7:34 AM, David Barosin <[email protected]> wrote: >> >>> Plot it before you export? The roll I believe is from a direction >>> constraint. >>> >>> >>> On Thu, Jan 9, 2014 at 6:46 AM, Paul Griswold < >>> [email protected]> wrote: >>> >>>> I have an animated camera where I've also animated the roll on it. >>>> >>>> When I export the scene as FBX, the camera imports without the roll. >>>> >>>> Is there a way to include it? >>>> >>>> >>>> Thanks, >>>> >>>> Paul >>>> >>>> ᐧ >>>> >>> >>> >> >

