Here is my tip for exporting cameras to other packages and never had any trouble. Animate your camera and when ready first plot transformations of the camera itself and then the interest. Then i plot the constrained transforms from the camera (for the roll) and then delete the interest form the scene, leaving just the camera object. That worked perfect for me, even in maya recognizes de image plane property after i had a rotoscope image on my camera viewport.
Hope it helps. Francisco. On Thursday, January 9, 2014, Leo Quensel wrote: > Fusion is completely unable to properly import XSI cameras - I already > tried pretty much everything. We ended up exporting to maya via alembic > (cause fbx cameras produce a mismatch) and export a .ma file from there -_- > > *Gesendet:* Donnerstag, 09. Januar 2014 um 13:51 Uhr > *Von:* "Paul Griswold" > <[email protected]<javascript:_e({}, 'cvml', > '[email protected]');> > > > *An:* "[email protected] <javascript:_e({}, 'cvml', > '[email protected]');>" > <[email protected]<javascript:_e({}, 'cvml', > '[email protected]');> > > > *Betreff:* Re: exporting camera roll -> FBX? > Haha - you must be reading my mind. That's the next thing I tried. > > Oddly enough, it still doesn't work. I even tried plotting the null & > exporting it, but the null came in with no animation at all. > > I think Fusion can read dotXSI cameras, so that's next on my list to > test... > > -Paul > > ᐧ > > On Thu, Jan 9, 2014 at 7:46 AM, David Barosin <[email protected]> wrote: > > Roll is really just rotation. Is any rotation making it over? > > To be thorough, constrain a null to the soft camera - plot it and copy the > animation back to the camera. > Export the camera with the interest. > > On Thu, Jan 9, 2014 at 7:35 AM, Paul Griswold < > [email protected]> wrote: > > I've tried both plotted and unplotted. > > It seems to be a Fusion issue, not Softimage. For some reason Fusion > can't see animated roll on the camera, even when it's plotted. > > -Paul > > ᐧ > > On Thu, Jan 9, 2014 at 7:34 AM, David Barosin <[email protected]> wrote: > > Plot it before you export? The roll I believe is from a direction > constraint. > > On Thu, Jan 9, 2014 at 6:46 AM, Paul Griswold < > [email protected]> wrote: > > I have an animated camera where I've also animated the roll on it. > >

