There are ways of mouth enveloping and controls. Check this series, parts 13 and 14 should be what you are looking for
https://www.youtube.com/watch?v=EefTD3m-T28 On Fri, Jan 24, 2014 at 4:29 PM, Nicolas Esposito <[email protected]> wrote: > Hi guys, > > I'm testing a couple of characters facial rig using Facerobot > > So far everything looks good, but on some of the characters I have an > annoying issue, which is related to the mouth > > Whenever I try to open the jaw the lower lips moves accordingly, but I > notice the weight on the lips are not correct, since the lower lips move > some of the vertex of the upper lips, so I end up having annoying upper > lips vertex moving around when the mouth is open > > I solved this problem by opening a little bit the mouth before the > enveloping stage, or alternatively using the sculpt or a weightmap via a > smooth operator on that area > > Question is: is there a way to modify the enveloping on the lips > controllers ( soft tissue? ) in order to do just an ordinary envelope > weighting correction? > I try using the Mouth tab to solve this, but so far any attempts failed >

