There are ways of mouth enveloping and controls.

Check this series, parts 13 and 14 should be what you are looking for

https://www.youtube.com/watch?v=EefTD3m-T28


On Fri, Jan 24, 2014 at 4:29 PM, Nicolas Esposito <[email protected]> wrote:

> Hi guys,
>
> I'm testing a couple of characters facial rig using Facerobot
>
> So far everything looks good, but on some of the characters I have an
> annoying issue, which is related to the mouth
>
> Whenever I try to open the jaw the lower lips moves accordingly, but I
> notice the weight on the lips are not correct, since the lower lips move
> some of the vertex of the upper lips, so I end up having annoying upper
> lips vertex moving around when the mouth is open
>
> I solved this problem by opening a little bit the mouth before the
> enveloping stage, or alternatively using the sculpt or a weightmap via a
> smooth operator on that area
>
> Question is: is there a way to modify the enveloping on the lips
> controllers ( soft tissue? ) in order to do just an ordinary envelope
> weighting correction?
> I try using the Mouth tab to solve this, but so far any attempts failed
>

Reply via email to