I'm guessing you need the rest of the values to be interpolated? (As in... what if Slider == .6?)

On 27/01/2014 10:34 AM, Will Sharkey wrote:
Hello, 

I have very basic scripting knowledge and need a little help. I have an Eye Fix shape that I would like to blend on and off as another controller reaches a value of 1. I'd prefer to use an _expression_ instead of a 'link with' as I would like to multiply the result by another condition. But I'm not sure how to go about it.

Here is what I'd love to express:

If Slider is 0 then eye fix 0,
If Slider .2 then eye fix 1,
If Slider 1 then eye fix 0

Is this possible with an _expression_ or should it be a scripted operator or something?

Cheers.

Will.



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