great stuff, I'll try both but I might just go down the ICE route.

Thanks again.


On Mon, Jan 27, 2014 at 4:19 PM, Emilio Hernandez <[email protected]> wrote:

> It will work faster in ICE with the described method as you bypass the
> shape manager, or the animaton mixer. And go direct to the cluster to grab
> the point data as you are direclty adding the point positions.  You can
> also drive the point positions with a weightmap as well, multiplying the
> output value by the weightmap, before setting the point positions again on
> itself.  And it's easy to debug than getting, as Sergio said an expression
> to interpolate the weight of the shape.
>
> Cheers!
>
>
>
>
> 2014-01-27 Will Sharkey <[email protected]>
>
> Yeah, I would need the values interpolated. I could do it in ICE but I
>> thought it would be nice to keep it as a simple expression.
>>
>> Thanks for the help.
>>
>>
>> On Mon, Jan 27, 2014 at 3:47 PM, Emilio Hernandez <[email protected]>wrote:
>>
>>> Yes you can do it with expressions.
>>>
>>> It is a nested conditional.  cond
>>> (slider=0,eyefix=0,cond(slider=.2,eyefix=1,cond(slider=1,eyefix=0,0))).
>>> But I wouldn't suggest this approach.  There is an easiest way to do it in
>>> ICE.
>>>
>>> https://vimeo.com/84282621
>>>
>>>
>>
>

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