great stuff, I'll try both but I might just go down the ICE route. Thanks again.
On Mon, Jan 27, 2014 at 4:19 PM, Emilio Hernandez <[email protected]> wrote: > It will work faster in ICE with the described method as you bypass the > shape manager, or the animaton mixer. And go direct to the cluster to grab > the point data as you are direclty adding the point positions. You can > also drive the point positions with a weightmap as well, multiplying the > output value by the weightmap, before setting the point positions again on > itself. And it's easy to debug than getting, as Sergio said an expression > to interpolate the weight of the shape. > > Cheers! > > > > > 2014-01-27 Will Sharkey <[email protected]> > > Yeah, I would need the values interpolated. I could do it in ICE but I >> thought it would be nice to keep it as a simple expression. >> >> Thanks for the help. >> >> >> On Mon, Jan 27, 2014 at 3:47 PM, Emilio Hernandez <[email protected]>wrote: >> >>> Yes you can do it with expressions. >>> >>> It is a nested conditional. cond >>> (slider=0,eyefix=0,cond(slider=.2,eyefix=1,cond(slider=1,eyefix=0,0))). >>> But I wouldn't suggest this approach. There is an easiest way to do it in >>> ICE. >>> >>> https://vimeo.com/84282621 >>> >>> >> >

