If you want your particle to be the ice cube then you can you not just set the 
instance shape as your ice cube?



> Date: Mon, 27 Jan 2014 16:59:50 +0000
> From: [email protected]
> To: [email protected]
> Subject: Lagoa Sim Question
> 
> Hi all,
> 
> New subscriber here, been struggling with an R&D problem for a few days now.
> 
> Running a Lagoa sim with the ultimate aim of creating ice cubes, 
> floating in a liquid within a glass. Currently I have the liquid and a 
> particle representing the ice cube together as parts of a multi-phase 
> simulation. The problem I'm having is working out how to have my ice 
> cube geometry follow the position and orientation of the ice cube 
> particle, either by using a constraint or through an ICE tree.
> 
> I'm still pretty new to ICE and Softimage in general, so apologies if 
> there's a startlingly obvious answer to this question - any suggestions 
> would be much appreciated!
> 
> Cheers,
> 
> Steve Bell

                                          

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