If you want your particle to be the ice cube then you can you not just set the
instance shape as your ice cube?
> Date: Mon, 27 Jan 2014 16:59:50 +0000
> From: [email protected]
> To: [email protected]
> Subject: Lagoa Sim Question
>
> Hi all,
>
> New subscriber here, been struggling with an R&D problem for a few days now.
>
> Running a Lagoa sim with the ultimate aim of creating ice cubes,
> floating in a liquid within a glass. Currently I have the liquid and a
> particle representing the ice cube together as parts of a multi-phase
> simulation. The problem I'm having is working out how to have my ice
> cube geometry follow the position and orientation of the ice cube
> particle, either by using a constraint or through an ICE tree.
>
> I'm still pretty new to ICE and Softimage in general, so apologies if
> there's a startlingly obvious answer to this question - any suggestions
> would be much appreciated!
>
> Cheers,
>
> Steve Bell