I thought Rob meant Adobe After Effects too, when I first read the post.
He is actually asking about the Animation Editor in Softimage.


On Sat, Feb 15, 2014 at 1:38 PM, Francisco Criado <[email protected]>wrote:

> Maybe this can help you!
>
> http://www.premiumbeat.com/blog/after-effects-wiggle-expression/
>
> Greetings,
> F.
>
>
>
> 2014-02-14 14:01 GMT-03:00 Wojtek Jakubowski <[email protected]>:
>
> I wrote a little script a few years back. It was working in SI 2011.5, and
>> should work in later as well.
>>
>> Just select some keys in animation editor and run the script a few times
>> :) (if you want to resample the curve as well. just uncomment the
>> "oCurve.Resample.." line)
>>
>> Play with the last line with math.random function - the values there or
>> read about random library on some python manual :) It may be very light
>> change or very large - it depends on what the original values are.
>>
>> Remember to save Your work before running the script, just for backup.
>>
>> ###PYTHON SCRIPT
>> ###BEGIN HERE
>> import math
>> import random
>> xsi = Application
>>
>> oCurves = xsi.FCurveSelection
>>
>> for oCurve in oCurves:
>> oKeys = oCurve.SelectedKeys
>> cntKeys = oKeys.Count
>>
>> if cntKeys > 0:
>> tmp = 0
>> for oKey in oKeys:
>>  if oKey.Selected == 1:
>> if tmp == 0:
>> fKey = oCurve.GetKeyFrame(oKey.index)
>>  tmp = tmp + 1
>> lKey = oCurve.GetKeyFrame(oKey.index)
>> firstKey = math.floor(fKey)
>>  lastKey = math.ceil(lKey)
>> # oCurve.Resample(firstKey, lastKey, 2.0) #uncomment this line to apply
>> resampling between first and last key selected.
>>  KeysCollection = oCurve.GetKeysBetween(firstKey, lastKey)
>> for oKeyz in KeysCollection:
>> keyNow = oKeyz.index
>>  # move key by random number
>> oKeyz.Value += (random.random() - 0.5 ) * 0.3 #change this values or use
>> a different random - it will depend on what the original values are
>>
>> ###END HERE
>>
>>
>>
>>
>> On Fri, Feb 14, 2014 at 2:48 PM, Rob Wuijster <[email protected]> wrote:
>>
>>>  Hi all,
>>>
>>> I ran into this before, but never really found a quick and dirty
>>> solution.
>>>
>>> What I'm after is to select a bunch of equal keyframes in the Animation
>>> Editor, and randomize them in time.
>>> e.g. 20 objects going from left to right, frame 1 to 100. Now randomize
>>> start and end keys on the f-curves within 25 frames or so.
>>>
>>> I did some digging and found an old script set for f-curve manipulation
>>> from Juan Brockhaus, but those don't work anymore in SI2013SP1.
>>>
>>> One would expect to have the r(x,y) or l(x,y) commands work in the Frame
>>> box in the AE by now, but strangely enough no....
>>> So if anyone has a simple solution, or a simple script that would be
>>> great.
>>>
>>> --
>>>
>>> cheers,
>>>
>>> Rob
>>>
>>> \/-------------\/----------------\/
>>>
>>>
>>
>


-- 

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*    [email protected]

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com>

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