I have a sim of a popcorn spill. Instanced geo on a point cloud. It's still
a bit floaty...I feel as though if I wish I could just grab the entire
thing as one fcurve and speed it up by 10-15% it would be perfect.

What is the best workflow for doing something like that? Bake it out to a
ice cache and bring it back in mixer and retime in there?

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