I have a UV'd object that's been textured already. I need to merge it with a 2nd object & need both objects to share the same UV space without overlapping.
Is there a way to force the texture to stay stuck to the UVs as you adjust them? I tried merging the objects first, adjusting the UVs, then loading the textures into Photoshop and manually adjusting them to fit, but I can't manage to do it without getting seams. Thanks, Paul

