I have a UV'd object that's been textured already.  I need to merge it with
a 2nd object & need both objects to share the same UV space without
overlapping.

Is there a way to force the texture to stay stuck to the UVs as you adjust
them?

I tried merging the objects first, adjusting the UVs, then loading the
textures into Photoshop and manually adjusting them to fit, but I can't
manage to do it without getting seams.

Thanks,

Paul

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