I'll answer my own question.

3D Coat will let you adjust UVs and when you apply them it'll re-scale your
texture to fit the new UV set perfectly.

-Paul



On Wed, Feb 26, 2014 at 11:31 AM, Paul Griswold <
[email protected]> wrote:

>
> I have a UV'd object that's been textured already.  I need to merge it
> with a 2nd object & need both objects to share the same UV space without
> overlapping.
>
> Is there a way to force the texture to stay stuck to the UVs as you adjust
> them?
>
> I tried merging the objects first, adjusting the UVs, then loading the
> textures into Photoshop and manually adjusting them to fit, but I can't
> manage to do it without getting seams.
>
> Thanks,
>
> Paul
>
>

Reply via email to