I'll answer my own question. 3D Coat will let you adjust UVs and when you apply them it'll re-scale your texture to fit the new UV set perfectly.
-Paul On Wed, Feb 26, 2014 at 11:31 AM, Paul Griswold < [email protected]> wrote: > > I have a UV'd object that's been textured already. I need to merge it > with a 2nd object & need both objects to share the same UV space without > overlapping. > > Is there a way to force the texture to stay stuck to the UVs as you adjust > them? > > I tried merging the objects first, adjusting the UVs, then loading the > textures into Photoshop and manually adjusting them to fit, but I can't > manage to do it without getting seams. > > Thanks, > > Paul > >

