Interesting conversation for sure, I might finally have a good look into
workflows in houdini.

Also this is the preview to the last email.. I wondered if it was going to
be solution to a lack of freelancers...[image: Inline images 1]



Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*


On 27 February 2014 12:07, Jordi Bares <[email protected]> wrote:

> Training an animator to use Houdini to animate is trivial
> Training a lighter to use Houdini is trivial
> Training a modeller to use Modo is pretty easy
> Training a modeller to texture in Modo is pretty easy
>
> What I want to say is that if you dive in the correct areas it is easy and
> in a week or two you have any of these positions up and running. The only
> secret is to have an expert at hand that can easy the pain and guide the
> team.
>
> Obviously a different thing is to get a Houdini FX guy, but we have plenty
> of these  ;-)
>
> On the flip side, the less freelancer competition, the more you can charge...
>
> ;-)
>
>  Jordi Bares
> [email protected]
>
> On 27 Feb 2014, at 09:59, Cristobal Infante <[email protected]> wrote:
>
> What about freelancers though?
>
> Surely you will want access to healthy freelance pool of people. So good
> luck finding a "Modo lighter" or a "Houdini Rigger".  My guess is Maya is a
> more sensible option only for that looking from a production/managment
> perspective.
>
>
> On 27 February 2014 09:43, Jordi Bares <[email protected]> wrote:
>
>> would you give more money to Autodesk after what they are doing to pretty
>> much *every package* ?
>>
>> Let's recap
>>
>> Image Modeller = dead
>> Stitcher = dead
>> Matchmover = dead
>> Combustion = dead
>> Toxik = dead
>> Naiad = dead until further notice
>> Softimage = still developed but tiny tiny increments
>> Motion builder = still developed but tiny tiny increments
>> Motion builder for mac = stopped development
>> FBX converter for mac = stopped development
>> Mudbox  = still developed but tiny tiny increments
>>
>> The only good news is that Flame v2014 has been a major effort on their
>> side and gave me the confidence to give Autodesk one more year, lots of
>> people angry with the changes but at least there was some vision although
>> my fear is that they will enter now a marketing stage to help boost sales
>> and engage again and push sales after the debacle of their change in the
>> library which made pretty much every flame artist angry.
>>
>>
>> Now, what are the alternatives?
>>
>> Well, I leant something last year when Apple decision regarding Final Cut
>> Pro (I am sure nobody needs reminding)... and what I learnt is that Apple's
>> core market is not pro software, its market is hardware, specially mobile
>> hardware (laptops, phones, tablets...)
>>
>> If you apply the same thinking with Autodesk everything becomes clear...
>> Autodesk core market is not entertainment, it's architecture and
>> engineering and they don't really give a $@^$£% about us as the list above
>> demonstrates clearly.
>>
>> The new version of Softimage, Mudbox and Motion Builder will tell exactly
>> where they stand for third year in a row so eyes open...
>>
>> in the meantime I chose to focus on those companies that pro software is
>> their core business and have market share to gain, and these are the ones
>>
>> SideEffects (via Houdini)
>> Foundry (via Modo)
>> MassiveSoftware (via Massive)
>>
>> So my approach is simple, force myself to transition in an abrupt way
>> (nothing better than full inversion) and help these companies to polish
>> their software as much as possible by being in the beta process, report all
>> bugs, new ideas, pass them information of which things work from other
>> packages... Exactly what I did with XSI.
>>
>> And one more thing, after diving in Houdini I consider it *impossible*
>> for any software manufacturer to put the necessary resources to compete
>> with them (I will repeat it... IMPOSSIBLE), the architecture is so advanced
>> and so well designed it is a marvel of software engineering (and expensive
>> to build of course)... this is here to stay my friends.
>>
>> and its getting easier by the day.
>>
>>  Jordi Bares
>> [email protected]
>>
>>
>>
>> On 27 Feb 2014, at 08:42, Nicolas Esposito <[email protected]> wrote:
>>
>> Quick question regadring the switch to another software:
>> I saw that quite few people are considering Modo or Houdini as an
>> alternative to Softimage. This is due to the fact that you want to
>> completely leave Autodesk for good, or because an alternative like Maya
>> wont suite your needs?
>> I'm asking because I'm not familiar nor with Maya or Modo, so I was just
>> wondering what is the main reason
>>
>>
>> 2014-02-27 9:21 GMT+01:00 Sebastien Sterling <
>> [email protected]>:
>>
>>> It's a system that seems to favour massive company's that can afford to
>>> routinely upgrade their packages, and screws the individual user for any
>>> sort of brand fidelity they may attempt to maintain; if you know you are
>>> going to get a discount (where it even 10%) on your next upgrade as a token
>>> to your brand loyalty, you would feel incentivised to perches upgrades,
>>> its marketing 101 no different then a loyalty card at your supermarket.
>>>
>>> The only reason for doing this is to intentionally loose a demographic.
>>> In the short term maybe this will allow AD to save money, freelancers are
>>> "infrequent in their purchases". They actually require a stable and
>>> competent package out of the box, something big companies usually pays
>>> their own Devs and TDs to sort out. Unlike big companies they also have the
>>> gall to voice their contempt of an inferior service.
>>>
>>> So yea this kinda makes sense for them in the short term to stabilise
>>> their key demographic, to the detriment of others probably makes the share
>>> holders smile as well. of course this also kills any form of growth within
>>> the potential market, but only time will tell what kind of impact that
>>> could have.
>>>
>>>
>>> On 27 February 2014 08:16, Angus Davidson <[email protected]>wrote:
>>>
>>>>  On Modo I am really impressed with it. Some tools are not 100% where
>>>> I want them yet but overall finding it very powerful. Mesh fusion is
>>>> awesome and saving my pennies to buy myself a copy of it. Stuff like
>>>> rigging is handled differently so it takes a bit to wrap your head around
>>>> it.
>>>>
>>>>  I really love things like being able to edit an animation curve in
>>>> the viewport  or create a custom UI that allows me to key specific things
>>>> on each frame for the selected controller. Their curve editor just feels
>>>> more responsive to me.
>>>>
>>>>  You can see these on the new learn modo videos the posted recently.
>>>>
>>>>  That being said its not as polished as softimage yet but you also
>>>> have to bear in mind that things like decent particles and animation have
>>>> only been around a few years in Modo. If Softimage does go EOL it where I
>>>> am headed for my personal stuff. Whether we go that way for our students
>>>> depends on a few more things.
>>>>
>>>>
>>>>  ------------------------------
>>>> *From:* Daniel Sweeney [[email protected]]
>>>> *Sent:* 26 February 2014 11:19 PM
>>>>
>>>> *To:* [email protected]
>>>> *Subject:* Re: new upgrade policy
>>>>
>>>>  I am as quick as I can off the autodesk rollercoaster. A few things
>>>> have made my choice I will always love soft and use the tool when its
>>>> needed but I think I need to look for another avenue. Looking at modo?
>>>> Thoughts??
>>>>
>>>> Autodesk bollocks.
>>>> On Feb 26, 2014 8:52 PM, "Kris Rivel" <[email protected]> wrote:
>>>>
>>>>> I read it and couldn't help but say WTH?!
>>>>>
>>>>>  Kris
>>>>>
>>>>>
>>>>> On Wed, Feb 26, 2014 at 3:36 PM, Emilio Hernandez 
>>>>> <[email protected]>wrote:
>>>>>
>>>>>> Seems they need to fill the vault...
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2014-02-26 14:29 GMT-06:00 Kris Rivel <[email protected]>:
>>>>>>
>>>>>>  So...what's everyone's take on this gem?  So if I don't upgrade to
>>>>>>> latest version  now...then when I want that version I have to pay full
>>>>>>> price?
>>>>>>>
>>>>>>>
>>>>>>> http://knowledge.autodesk.com/support/autocad/troubleshooting/caas/sfdcarticles/sfdcarticles/Frequently-Asked-Questions-about-the-Autodesk-Upgrade-Policy.html
>>>>>>>
>>>>>>>  Kris
>>>>>>>
>>>>>>
>>>>>>
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>>>>> outsiders are subject to South African Law unless the University agrees 
>>>>> in writing to the contrary.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>>
>
>

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