Great post Andy! I'm probably biased, because I'm mainly working as a lighter. But after thinking about the future for the last couple of days, I came to the very same conclusion. Lighting and scene assembly is the biggest hole to fill. Houdini will be a great replacement for FX and with stuff like open VDB, alembic, partiio, etc it should become easier to move stuff in and out. Modeling can happen anywhere since a while. Rigging and animation isn't that easy. But animation isn't that technical and animators usually don't take long to switch. Rigging is more difficult. But Maya isn't that bad in rigging. And now there is Fabric. And I think for rigging it is already 90% of where it should be. People like Eric are already building stuff with it. And the advantage here is that rigging is a very modular and job specific process. With a few solvers and deformers you're already up and running, and everything else, you build on top as you need it. And that's the problem with a Fabric scene assembly application. You'd basically need to build a complete and highly complex application from scratch which covers all your needs. Otherwise you won't be able to work with it. And from what I know that's what keeps many people in smaller studios from using fabric in this area. It's just financially impossible to build such an application from scratch. I was really disappointed when I heard that the Fabric guys won't continue Stage for now (although I understand their reasons). And all the other efforts I know of (except for Steven's Arnold connection) are happening inside studios and most likely won't be shared. So now that Softimage will be gone, isn't there room or even need for collaboration here? Before everybody tries to build something themselves, shouldn't people try to bundle forces? And I'm not only talking about individuals here. I'm talking about small to medium size companies who couldn't afford to build something like this alone.
2014-03-04 20:39 GMT+01:00 Juhani Karlsson <[email protected]>: > Now I`m interested about this mailing list too - its full of Kings! > Is it going to stay? If not where should we go? > > Fabric definetly has bright future if you just keep on pushin - and Caron > that sounds really good : ) > > > On 4 March 2014 21:35, Paul <[email protected]> wrote: > >> I'm going to be going Fabric too for sure. >> >> On 4 Mar 2014, at 19:17, Jonah Friedman <[email protected]> wrote: >> >> you can create arnold scenes with the kl language! this is a step toward >>> my own scene assembly tool. i am imagining something between softimage and >>> katana. >> >> >> That sounds exactly like a place I want to be. <3 >> >> >> > > > -- > -- > Juhani Karlsson > 3D Artist/TD > > Talvi Digital Oy > Pursimiehenkatu 29-31 b 2krs. > 00150 Helsinki > +358 443443088 > [email protected] > www.vimeo.com/talvi >

