Preconceptions are always a problem, Houdini probably suffers from this the most (and has done so the longest). Houdini is generally regarded as a boffins effects tool where it can actually quite often handle a non effects task more elegantly and simply than any of its contemporaries.
A huge amount of people go through life with these preconceptions and it makes it very limiting. It is human nature of course, but if you can push through them and make judgements based on your own real world experience life does get a whole lot better! N ________________________________ Point of clarification... I've been using Softimage for 5 years now, and Modo for 6, and am also on the beta for Modo. I can guarantee you that while Modo is NOT a full DCC now, it hasn't been 'a modeling app' for years now. It grew out of that a long time ago. Still, it's not what you want to switch to for full production on everything, but that point has been well-established. Not playing favorites here (I actually prefer to model in Soft!), I just think it's fair to properly assess a tool's capabilities, and Modo really has a problem, IMHO, of having this modeler-only mantra hanging over it.

