I like modo, i really do, but i just can't wrap my head around the idea of
a modeling application becoming an allrounder. I think tremendous rnd
effort will be required from the dev team to get it even close to where xsi
is right now, taking a lot of years in the process. And i'm not sure they
have those kinds of resources at their disposal. For that reason, i think
sidefx has a better chance of making houdini's workflow (emphasis here on
rigging and animation) a lot smoother and appealing to artists, than modo
has of getting to that level of consistent complexity. And consistency
across the board is key here. Then again, i might be way off with my
thinking....

Just my 2 cents,
Peace,
Octav


On Wed, Mar 5, 2014 at 6:18 PM, Tim Crowson
<[email protected]>wrote:

>  Concerning a Modo roadmap, I couldn't share any specifics even if I had
> them (I don't anyway). I know generally that performance and scalability
> are waaaaay high up on the priority list. If they're not exactly #1,
> they've gotta be close to it.  I think they really do realize the serious
> obstacles presented by Modo's current trouble with deformer speed,
> weight-painting speed, etc. The viewport can actually handle a ton of polys
> really well, by most accounts superior to what Maya can do, but deformers
> seem to give the GL redraw some trouble. This is a known issue for sure,
> and the Modo devs are well aware of it.
>
> I have definitely been encouraged by the last two releases of Modo. 601
> and 701 really hit some home runs. You can't put everything that everyone
> wants into a single release, but they've got a great track record,
> especially over the last 2-3 years, of making some real power plays with
> their upgrades. It's all relative to what your needs are in your particular
> corner of CG, naturally, but it's an upward trend, and one which will
> continue with 801 ;-)
>
> Softimage and Modo have been two favorite apps to run on my workstation
> over the last several years, hands down. I see some interesting
> similarities when I compare the philosophies that drove their respective
> designs.
>
> If we could get Redshift in Modo.... oh man....
>
> -Tim
>
>
>
>
> On 3/5/2014 10:00 AM, Mirko Jankovic wrote:
>
> when was AD giving any roadmap at all??? committing you to pay subs
> without knowing at all what will you get next year. cat in the back. well
> we did know what they have on road map for SI.. end of the road...
>
>
> On Wed, Mar 5, 2014 at 4:49 PM, Chris Johnson <[email protected]> wrote:
>
>> Do they have a summary somewhere of the road map for the software? If
>> your talking to Brad...thanks Tim!
>>
>>  Also be nice if Autodesk gave us a roadmap for them so we're not all
>> spinning our wheels. If MAX is dead in the next year be nice to know. Even
>> if they were in development of some uber software...a general idea behind a
>> release date?
>>
>>
>>
>>
>> On Wed, Mar 5, 2014 at 10:46 AM, Tim Crowson <
>> [email protected]> wrote:
>>
>>>  I've contacted Brad to try to find out what the deal will be, regarding
>>> 801. I'm not privvy to the release date, so I honestly don't know when
>>> that's coming.
>>> -Tim
>>>
>>>
>>> On 3/5/2014 8:44 AM, MaurĂ­cio PC wrote:
>>>
>>> I'm willing to buy it, but I don't know if I should wait for Modo 801.
>>> Because to buy this and later have to spend more 500 USD to update will put
>>> a serious hole on my wallet.
>>>
>>>  Does anybody knows if this purchase will lets us upgrade to 801 with a
>>> nice discount? :D
>>>
>>>
>>>  Anyway ... Brad always seemed like a great guy and this is prove of
>>> that.
>>>
>>>
>>> On Wed, Mar 5, 2014 at 11:03 AM, Gerbrand Nel <[email protected]> wrote:
>>>
>>>>  I love seeing gestures like this.
>>>> Anyone know how long this discount is valid for.
>>>> I'd like to try it for a bit before blindly spending, what is still
>>>> allot of money, if you happen to live in Africa :)
>>>> G
>>>>
>>>> On 2014/03/05 05:15 AM, Raffaele Fragapane wrote:
>>>>
>>>> Hi all,
>>>> If you can't be bothered to read some text, the important bit is in
>>>> bold a few paragraphs down.
>>>>
>>>>  Now that the worst kept secret EVER has seen the sunlight, while
>>>> everybody is still shell shocked, I think it's worth posting this.
>>>>
>>>>  I'd like to say I'm surprised, or emotionally drained, but I'm
>>>> actually barely upset. Writing's been on the wall for entirely too long.
>>>>
>>>>  Deciding to not use Maya just because it's an AD product, at least
>>>> for me, is like cutting one's own nose to spite the face; then in my domain
>>>> (character work) Maya is too significant a player to just outright ignore
>>>> it out of principle, not to mention I've been using it professionally or
>>>> personally since v1.
>>>> That said maybe some of you work in a different domain, and for you
>>>> Modo, or Houdini, or C4D are a viable option.
>>>> Coming from there, and more on topic, I have little faith in all these
>>>> petitions, rage posts and the such, so I thought I'd start a different line
>>>> of efforts to help a community I've been part of for
>>>> Idon'twanttothinkhowlongitsscary.
>>>>
>>>>  More on topic, if I had to find issue with this announcement and all
>>>> it entails it's how badly it was managed and conceived.
>>>> Not only it's an incredibly ponderous decision with inevitable gravity,
>>>> it was also announced with barely any time to spare between its intended
>>>> date and some hard dates on its effects.
>>>> Of everything I heard and read insofar it's not so much the killing of
>>>> Soft I find unacceptable (I guess I was well resigned in those regards, not
>>>> that it doesn't sadden me enormously), as much as what picture it paints of
>>>> AD customer management when they do such a thing, and proceed to aggravate
>>>> the issue with nebulous information and an unacceptably short window of
>>>> time for the user base to make some rather consequential decisions.
>>>>
>>>>  But are the competitors any better? Any more accessible and
>>>> transparent in their communication and dealings?
>>>>
>>>>  Well, I was having an exchange in private with Brad Peebler, founder
>>>> of Luxology, and I put to him whether the Foundry/Luxology would have the
>>>> flexibility and agility to do something about short term.
>>>> Turns out they do.
>>>> In a few hours they set up everything for a *50% discount on 
>>>> Modo*purchases. No strings attached, just because I jokingly challenged 
>>>> him to.
>>>>  *Go to the online store and use the coupon "raffofkahn" for half
>>>> price check-out.*
>>>>
>>>>  I'm not a Modo user, nor have the time or inclination right now to
>>>> become one. I'm not going to suddenly wish AD any ill or stop using their
>>>> products, though they sure did their damnest to make me even more guarded
>>>> when dealing with their PR and promises.
>>>> I did really enjoy dealing with the Foundry in the past though, and I
>>>> have now to extend that respect to its Luxology arm. At the very least they
>>>> are willing to act transparently and unconditionally on matters all the way
>>>> from the top of the product chain.
>>>>
>>>>  Cheers,
>>>> Raff
>>>>
>>>>  P.S.
>>>> The actual coupon's text was Brad's idea, not mine! I imagine he read
>>>> my signature and thought I was a Trekkie or something like that.
>>>>
>>>>  P.P.S.
>>>> I'm not getting anything out of this. I'm not a modo user, I'm not
>>>> getting freebies, it has nothing to do with my employer, what the hell, it
>>>> barely has anything to do with me outside the last few hours and this
>>>> e-mail itself. I simply thought it was a nice and significant gesture on
>>>> Brad's side and decided to help him reach out on account of his personality
>>>> and display of good will.
>>>>
>>>>  --
>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>> it and let them flee like the dogs they are!
>>>>
>>>>
>>>>
>>>
>>>
>>>  --
>>> gonebadfx.com
>>> - your source for bad fx
>>>
>>>
>>>  --
>>>
>>>
>>>
>>>
>>
>
> --
>
>
>
>


-- 
        Octavian Ureche
 +40 732 774 313 (GMT+2)
 Animation & Visual Effects
          www.okto.ro

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