I like modo, i really do, but i just can't wrap my head around the idea of a modeling application becoming an allrounder. I think tremendous rnd effort will be required from the dev team to get it even close to where xsi is right now, taking a lot of years in the process. And i'm not sure they have those kinds of resources at their disposal. For that reason, i think sidefx has a better chance of making houdini's workflow (emphasis here on rigging and animation) a lot smoother and appealing to artists, than modo has of getting to that level of consistent complexity. And consistency across the board is key here. Then again, i might be way off with my thinking....
Just my 2 cents, Peace, Octav On Wed, Mar 5, 2014 at 6:18 PM, Tim Crowson <[email protected]>wrote: > Concerning a Modo roadmap, I couldn't share any specifics even if I had > them (I don't anyway). I know generally that performance and scalability > are waaaaay high up on the priority list. If they're not exactly #1, > they've gotta be close to it. I think they really do realize the serious > obstacles presented by Modo's current trouble with deformer speed, > weight-painting speed, etc. The viewport can actually handle a ton of polys > really well, by most accounts superior to what Maya can do, but deformers > seem to give the GL redraw some trouble. This is a known issue for sure, > and the Modo devs are well aware of it. > > I have definitely been encouraged by the last two releases of Modo. 601 > and 701 really hit some home runs. You can't put everything that everyone > wants into a single release, but they've got a great track record, > especially over the last 2-3 years, of making some real power plays with > their upgrades. It's all relative to what your needs are in your particular > corner of CG, naturally, but it's an upward trend, and one which will > continue with 801 ;-) > > Softimage and Modo have been two favorite apps to run on my workstation > over the last several years, hands down. I see some interesting > similarities when I compare the philosophies that drove their respective > designs. > > If we could get Redshift in Modo.... oh man.... > > -Tim > > > > > On 3/5/2014 10:00 AM, Mirko Jankovic wrote: > > when was AD giving any roadmap at all??? committing you to pay subs > without knowing at all what will you get next year. cat in the back. well > we did know what they have on road map for SI.. end of the road... > > > On Wed, Mar 5, 2014 at 4:49 PM, Chris Johnson <[email protected]> wrote: > >> Do they have a summary somewhere of the road map for the software? If >> your talking to Brad...thanks Tim! >> >> Also be nice if Autodesk gave us a roadmap for them so we're not all >> spinning our wheels. If MAX is dead in the next year be nice to know. Even >> if they were in development of some uber software...a general idea behind a >> release date? >> >> >> >> >> On Wed, Mar 5, 2014 at 10:46 AM, Tim Crowson < >> [email protected]> wrote: >> >>> I've contacted Brad to try to find out what the deal will be, regarding >>> 801. I'm not privvy to the release date, so I honestly don't know when >>> that's coming. >>> -Tim >>> >>> >>> On 3/5/2014 8:44 AM, MaurĂcio PC wrote: >>> >>> I'm willing to buy it, but I don't know if I should wait for Modo 801. >>> Because to buy this and later have to spend more 500 USD to update will put >>> a serious hole on my wallet. >>> >>> Does anybody knows if this purchase will lets us upgrade to 801 with a >>> nice discount? :D >>> >>> >>> Anyway ... Brad always seemed like a great guy and this is prove of >>> that. >>> >>> >>> On Wed, Mar 5, 2014 at 11:03 AM, Gerbrand Nel <[email protected]> wrote: >>> >>>> I love seeing gestures like this. >>>> Anyone know how long this discount is valid for. >>>> I'd like to try it for a bit before blindly spending, what is still >>>> allot of money, if you happen to live in Africa :) >>>> G >>>> >>>> On 2014/03/05 05:15 AM, Raffaele Fragapane wrote: >>>> >>>> Hi all, >>>> If you can't be bothered to read some text, the important bit is in >>>> bold a few paragraphs down. >>>> >>>> Now that the worst kept secret EVER has seen the sunlight, while >>>> everybody is still shell shocked, I think it's worth posting this. >>>> >>>> I'd like to say I'm surprised, or emotionally drained, but I'm >>>> actually barely upset. Writing's been on the wall for entirely too long. >>>> >>>> Deciding to not use Maya just because it's an AD product, at least >>>> for me, is like cutting one's own nose to spite the face; then in my domain >>>> (character work) Maya is too significant a player to just outright ignore >>>> it out of principle, not to mention I've been using it professionally or >>>> personally since v1. >>>> That said maybe some of you work in a different domain, and for you >>>> Modo, or Houdini, or C4D are a viable option. >>>> Coming from there, and more on topic, I have little faith in all these >>>> petitions, rage posts and the such, so I thought I'd start a different line >>>> of efforts to help a community I've been part of for >>>> Idon'twanttothinkhowlongitsscary. >>>> >>>> More on topic, if I had to find issue with this announcement and all >>>> it entails it's how badly it was managed and conceived. >>>> Not only it's an incredibly ponderous decision with inevitable gravity, >>>> it was also announced with barely any time to spare between its intended >>>> date and some hard dates on its effects. >>>> Of everything I heard and read insofar it's not so much the killing of >>>> Soft I find unacceptable (I guess I was well resigned in those regards, not >>>> that it doesn't sadden me enormously), as much as what picture it paints of >>>> AD customer management when they do such a thing, and proceed to aggravate >>>> the issue with nebulous information and an unacceptably short window of >>>> time for the user base to make some rather consequential decisions. >>>> >>>> But are the competitors any better? Any more accessible and >>>> transparent in their communication and dealings? >>>> >>>> Well, I was having an exchange in private with Brad Peebler, founder >>>> of Luxology, and I put to him whether the Foundry/Luxology would have the >>>> flexibility and agility to do something about short term. >>>> Turns out they do. >>>> In a few hours they set up everything for a *50% discount on >>>> Modo*purchases. No strings attached, just because I jokingly challenged >>>> him to. >>>> *Go to the online store and use the coupon "raffofkahn" for half >>>> price check-out.* >>>> >>>> I'm not a Modo user, nor have the time or inclination right now to >>>> become one. I'm not going to suddenly wish AD any ill or stop using their >>>> products, though they sure did their damnest to make me even more guarded >>>> when dealing with their PR and promises. >>>> I did really enjoy dealing with the Foundry in the past though, and I >>>> have now to extend that respect to its Luxology arm. At the very least they >>>> are willing to act transparently and unconditionally on matters all the way >>>> from the top of the product chain. >>>> >>>> Cheers, >>>> Raff >>>> >>>> P.S. >>>> The actual coupon's text was Brad's idea, not mine! I imagine he read >>>> my signature and thought I was a Trekkie or something like that. >>>> >>>> P.P.S. >>>> I'm not getting anything out of this. I'm not a modo user, I'm not >>>> getting freebies, it has nothing to do with my employer, what the hell, it >>>> barely has anything to do with me outside the last few hours and this >>>> e-mail itself. I simply thought it was a nice and significant gesture on >>>> Brad's side and decided to help him reach out on account of his personality >>>> and display of good will. >>>> >>>> -- >>>> Our users will know fear and cower before our software! Ship it! Ship >>>> it and let them flee like the dogs they are! >>>> >>>> >>>> >>> >>> >>> -- >>> gonebadfx.com >>> - your source for bad fx >>> >>> >>> -- >>> >>> >>> >>> >> > > -- > > > > -- Octavian Ureche +40 732 774 313 (GMT+2) Animation & Visual Effects www.okto.ro

