Haha Stephen.  Reading your post it just happened the same to me with the
Softiamge 3D transition to XSI.

Until one day I uninstalled Softimge 3D for sure.  I started at XSI 3.0

Glad to see I was not the only one.

Cheers!



-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.


2014-03-05 22:31 GMT-06:00 Stephen Davidson <[email protected]>:

> I have to agree with Emilio. I have over 10 years of experience with the
> present interface, and I remember
> postponing the transition from Softimage 3D to XS,I in 2000, for almost 3
> years. I'm glad I did it now, but it was
> painful. Now that I have a snappy render from Redshift 3D, and I'm finally
> starting to play around with ICE
> compounds, I really don't want to start that process all over again.
>
> One of the reason that I have stuck with Softimage is because I have tried
> to learn other 3D Apps and
> the path is so painfully slow, and I need to get work done quickly, as I
> am a freelancer and not on
> corporate welfare (my term for being able to educate yourself while on the
> corporate dime)
>
> It is so much easier to add new tools (plugins and ICE compounds) a bit at
> a time, as needed for
> projects.
>
> I will give a simple example. I needed to animate grass growing and
> blowing in the wind for a commercial.
> I already knew that strands might be a good way to accomplish the basics
> of the scene. I did a little
> research and found Zybrand Grass 3.0 <http://vimeo.com/48832905> . Now,
> through the kindness of Zybrand Jacobs, I has a nice set of
> compounds that helped me design something more custom to the job. Plug and
> play around a little, as
> opposed to reinventing the wheel.
>
> I also know where all the "knobs and switches" are I am "comfortable" in
> the cockpit of Softimage.
> Maybe it is just a case of an old dog refusing to learn new tricks, but it
> is invested time, that I
> am not producing animation and making money. How bad can the SDK be,
> anyway? I must
> admit, I am clueless to that aspect, as I am not even a good TD.
>
> Alok, I like you attitude. working with what we already have and not
> starting all over again.
> Just my 2 (not TD) cents.
>
>
> On Wed, Mar 5, 2014 at 10:24 PM, Emilio Hernandez <[email protected]>wrote:
>
>> Not really Raffaele.
>>
>> There are a lot of us that switching to other tool will mean loss of time
>> and be less competitive by using other software.  Specially Maya.  And that
>> in my particular case I can hold up at Softimage as long as there is an OS
>> that runs it.
>>
>> How far can you improve your workflow with other DCC tools compared to
>> Softimage, if Softimage is still the best tool there, even if it is dead?
>>
>> How much development are you expecting of Maya to behave the way
>> Softimage does.
>>
>> A fresh toolset will make a "dead" software even more efficient.  So
>> there is a market IMHO that will get this tools.
>>
>> The problem with Combustion is not that it was dumped or stopped running,
>> It still runs very good.  The problem was the lack of plugins that will
>> actually will make me work faster.
>>
>> That is why I turned into other comp apps.  Not because it is out of date
>> or useless now.
>>
>> Just a thought.
>>
>> Cheers!
>>
>> -------------------------------------------------------
>> Emilio Hernández   VFX & 3D animation.
>>
>>
>> 2014-03-05 21:18 GMT-06:00 Raffaele Fragapane <
>> [email protected]>:
>>
>> Can I humbly suggest TDs spend their time more productively instead, for
>>> both themselves and the community, and start looking at other vendors?
>>>
>>> We can wish upon a star all we want, but, as hurtful as it might be,
>>> Soft is dead and will not be brought back to life. You can tazer the corpse
>>> until it spasms, but it won't be life.
>>>
>>> What you COULD do, however, for the sake of the same people that made
>>> Soft what you loved as a software and as a community, is make good use of
>>> your time to diversify your skills and give support to platforms such as
>>> Fabric.
>>>
>>> Hopefully I won't get flamed or misunderstood for this, but honestly,
>>> there'd be no worse thing to see than seeing people doing further damage to
>>> themselves by clinging to a corpse after the damage done to the app and its
>>> history.
>>> Look at LW to see the depth of sadness this can get to. I'd rather the
>>> people I've come to know and respect on this list don't devolve into what's
>>> left of its userbase.
>>>
>>> You also get to make more of a difference for the future of industry and
>>> vendors if you spend your time on a project that has a chance to live, and
>>> you get to learn a lot of things that Soft is entirely too far behind on
>>> for you to properly learn on.
>>>
>>> Sorry, might sound cold, but it's a helluva lot more practical.
>>>
>>>
>>> On Thu, Mar 6, 2014 at 2:05 PM, Alok Gandhi 
>>> <[email protected]>wrote:
>>>
>>>> Hey Guys,
>>>>
>>>> Calling out all the Soft Tool developers/ TDs out there. I know there
>>>> are lots of awesome out there for Soft but let's create more tools for the
>>>> community.
>>>>
>>>>
>>>> I am willing to devote my time to develop more tools and will ask the
>>>> same of other developers.
>>>>
>>>> If anyone has a request / idea for a Tool from Soft that they need,
>>>> please post it here.
>>>>
>>>> Developers please feel free to take on this projects.
>>>>
>>>> If anyone likes this idea and can quickly setup a web page (like
>>>> redmine ticket system), it will be great.
>>>>
>>>>  Cheers !
>>>>
>>>
>>>
>>>
>>> --
>>> Our users will know fear and cower before our software! Ship it! Ship it
>>> and let them flee like the dogs they are!
>>>
>>
>>
>
>
> --
>
> Best Regards,
> *  Stephen P. Davidson*
>
> *(954) 552-7956*    [email protected]
>
> *Any sufficiently advanced technology is indistinguishable from magic*
>
>
>    - Arthur C. Clarke
>
> <http://www.3danimationmagic.com>
>

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