I made a script which I should really share called "assign partition" which works exactly like "Assign material".
New object in the scene that need partitioning, just selecting any object that's already in the correct partition. On 8 March 2014 22:30, Andy Goehler <[email protected]> wrote: > Thank you for saying that Eric. While Softs Passes/Partitions are still > great and better than others out there, I feel the same way. Having to add > yet another object to a partition in x amount of passes is something I've > become to hate. Referencing of partitions/groups in passes would help, > expression/rule based assignment, or yet a node based approach to passes. > Wait what? :-) > > Andy > > > > On Mar 08, 2014, at 23:21, Eric Thivierge <[email protected]> wrote: > > I think we all need to be honest, there were concepts that were great > about passes / partitions but there were some things that needed fixing > (still do). We need something that isn't exactly like the pass / partition > system. We need something better. > > >

