It does seem to take a lot more effort for certain things.  I'm intrigued
by the "everything's procedural" idea, but quite often I just want to
select an edge loop & bevel it - or grab points and quickly drag them
around (Softimage's M key).  As I've gone through some Houdini tutorials, I
don't think I've seen anyone actually touching vertexes, edges or faces in
a traditional manner.  It seems to all take place in the graph & almost
every video showed a need for an expression or two.




On Wed, Mar 12, 2014 at 6:38 AM, Oscar Juarez <[email protected]>wrote:

> You should have a look at this ones, selecting components is not that bad
> as it appears.
>
> https://vimeo.com/user2030228/videos/page:12/sort:date
>
>
> On Wed, Mar 12, 2014 at 11:17 AM, olivier jeannel <[email protected]
> > wrote:
>
>>  The over day I started a tut to model a column. Selecting components,
>> it was like having boxing gloves holding the mouse :(
>> And that's not an hyperbole...
>>
>> Le 12/03/2014 11:06, Raffaele Fragapane a écrit :
>>
>> It was hyperbole :)
>>
>>
>> On Wed, Mar 12, 2014 at 8:56 PM, David Saber <[email protected]> wrote:
>>
>>> "it's only moderately more advanced than manually punching in vertices
>>> and edges by indices in a text file"
>>>
>>>  Did you forget the <humor> </humor> tags or are you serious?
>>>
>>
>>
>>
>>  --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>>
>>
>

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