It does seem to take a lot more effort for certain things. I'm intrigued by the "everything's procedural" idea, but quite often I just want to select an edge loop & bevel it - or grab points and quickly drag them around (Softimage's M key). As I've gone through some Houdini tutorials, I don't think I've seen anyone actually touching vertexes, edges or faces in a traditional manner. It seems to all take place in the graph & almost every video showed a need for an expression or two.
On Wed, Mar 12, 2014 at 6:38 AM, Oscar Juarez <[email protected]>wrote: > You should have a look at this ones, selecting components is not that bad > as it appears. > > https://vimeo.com/user2030228/videos/page:12/sort:date > > > On Wed, Mar 12, 2014 at 11:17 AM, olivier jeannel <[email protected] > > wrote: > >> The over day I started a tut to model a column. Selecting components, >> it was like having boxing gloves holding the mouse :( >> And that's not an hyperbole... >> >> Le 12/03/2014 11:06, Raffaele Fragapane a écrit : >> >> It was hyperbole :) >> >> >> On Wed, Mar 12, 2014 at 8:56 PM, David Saber <[email protected]> wrote: >> >>> "it's only moderately more advanced than manually punching in vertices >>> and edges by indices in a text file" >>> >>> Did you forget the <humor> </humor> tags or are you serious? >>> >> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> >> >> >

