I will be honest with you, if we all try and have a full input on what the story is and have it all change about to everyone point it will get convoluted. and very quickly.
as with our jobs, it need a project manager and a director to steer it in the right direction. What Paul idea does it make it manageable, shows off individual skills of different users, people can spend 1-2 weeks on shot and make it there own, with the direction being....this awesome looking character you have made has to go somewhere, make it what you will. now if you go the route of short animation or film, you need a hell of alot of planning, someone constantly looking over it, co ordination of the highest order, considering we have multiple artist over multiple countries. and that need a hell of alot more work, cus you need one place to do all the set dressing and lighting and rendering to keep it fully consistent. and you would need a hell of a lot more time. this way the shots can be un hinged to a certain degree to each other, it will be the last few shots that that will need a bit more work to pull multiple characters together. i mean ok we seem to have a lot of interest, but orchestrating this is gonna be a hard task, even with a simple yet elegant idea like Pauls. my input anyways. Daniel Sweeney 3D Creative Director *Mobile:* +44 (0)7743429771 *Email:* [email protected] *Web:* http://northforge.co.uk On Thu, Mar 13, 2014 at 3:57 PM, Chris Marshall <[email protected]>wrote: > I've slightly lost where you're going with this. It'll be a huge task to > get everyone collaborating, but if it's broken down into short sections > that individuals can work on, giving their section it's own style, the end > result will show how broad and flexible Soft is. The example I gave before > was the promo 'Dumb ways to die', not the look and feel, but the way it's > easily broken into bite size pieces. It would be really interesting to give > individuals short sections that they can apply their own unique style to, > then just drop that in to the finished animation. > > > On 13 March 2014 15:36, Doeke Wartena <[email protected]> wrote: > >> Any new ideas are more then welcome. >> And Nika, you make sounds Paul idea really flat. And it might sounds a >> little at first but it has so much room to make it a nice short. Paul and i >> gave some more thought to it the last 2 days and we came up with things >> that can make it quite nice. >> More about this probably tomorrow. >> >> What i like atm is that the current story doesn't lean on dialog. This >> way we can go really strong with image, and show where softimage really >> shines. >> >> For the rest i would love if people came with more ideas, that way we can >> choose or mix them. But i think a lot of people will come with great ideas >> while the current story is shaping more. >> >> >> >> >> >> >> >> 2014-03-13 16:11 GMT+01:00 Nicolas Esposito <[email protected]>: >> >> Its quite early and lots of stuff needs to be organized, but I think that >>> a good starting point would be first to fill the doc shared by Doeke, so >>> small teams could be created, then a storyboard could be done by an artist >>> by getting in contact with Paul Smith in order to put "on paper" the idea, >>> share the storyboard and from there see the community response ( by voting >>> or poll ), so that everyone could express his opinion, add something, >>> propose changes and so on... >>> This as a starting point, then, when the general idea and the storyboard >>> is approved, start to assign to each team the different tasks. >>> >>> I think that right now is a bit early to just say "its working/isn't >>> working", so better start to setup something in order to be a bit organized >>> ;-) >>> >>> >>> 2014-03-13 15:48 GMT+01:00 Doeke Wartena <[email protected]>: >>> >>> That is an excellent idea Darren, i really wonder what you people create. >>>> >>>> I just added the column. >>>> >>>> -D >>>> >>>> >>>> 2014-03-13 15:14 GMT+01:00 Darren Cullis <[email protected]>: >>>> >>>> hey Doeke, >>>>> >>>>> is it work adding a website Column and add our URL into that too? >>>>> >>>>> Darren >>>>> >>>>> >>>>> On 13 March 2014 13:11, Doeke Wartena <[email protected]> wrote: >>>>> >>>>>> I made a spreadsheet with all the users. >>>>>> >>>>>> >>>>>> https://docs.google.com/spreadsheet/ccc?key=0AqqQMl3Y0K4QdDd4NG5TZGRTYXRoa2s2MElTb1lET0E&usp=sharing >>>>>> >>>>>> Atm, it's a mess. I need everyone that's on the list to clear his own >>>>>> row. That is, removing the number in front. Fill in your skills, add your >>>>>> email, county and city. >>>>>> After it is more complete i will send you guys invites to the >>>>>> teamwork project site. >>>>>> >>>>>> Don't wait to long with filling it in, i will make the document >>>>>> private in a few days. Also i will make a google docs folder for the >>>>>> project by then. >>>>>> >>>>>> If your not on the list but you want to help then add yourself. >>>>>> After a few days you can always drop a mail here if you still want to >>>>>> be part. >>>>>> >>>>>> cheers! >>>>>> >>>>>> >>>>>> 2014-03-13 13:38 GMT+01:00 <[email protected]>: >>>>>> >>>>>> You are welcome to organise a vote if you like. As I said. I'm not >>>>>>> trying to force this down anyone's throat ,but just trying to keep up >>>>>>> some >>>>>>> momentum. If I hear enough negativity toward my idea, I'll happily >>>>>>> reassess it, but it seems that most people either think its worth >>>>>>> pursuing >>>>>>> or have not said otherwise. >>>>>>> >>>>>>> *From:* Nika Ragua <[email protected]> >>>>>>> *Sent:* Thursday, March 13, 2014 12:30 PM >>>>>>> *To:* [email protected] >>>>>>> *Subject:* Re: A germ of an idea. >>>>>>> >>>>>>> and how to rule 51 artists ? with a discussion, voting and >>>>>>> overwhelming majority - c`mon, boys, lets be creative - no need to be a >>>>>>> small cog in a machine in this project >>>>>>> >>>>>>> >>>>>>> 2014-03-13 16:19 GMT+04:00 Nika Ragua <[email protected]>: >>>>>>> >>>>>>>> >>>>>>>> (scratching a head) i can suggest the following as opposite to >>>>>>>> vinaigrette of characters - ONE, but cool character, good dramatic >>>>>>>> plot, 1 >>>>>>>> min length, it won`t kick very hard to your time resources, not >>>>>>>> directly >>>>>>>> connected to softimage particulary, i can do it if you guys not so >>>>>>>> desperately want to do brute force "save softimage" message, if not, i >>>>>>>> would prefer to make it on my own, and not spreading it before it done. >>>>>>>> >>>>>>>> >>>>>>>> 2014-03-13 16:11 GMT+04:00 Daniel Sweeney <[email protected]>: >>>>>>>> >>>>>>>> >>>>>>>> well maybe its a decision how it ends, I really like the idea. >>>>>>>>> >>>>>>>>> Could be they are all gathering at one point as been discussed, >>>>>>>>> but it could be all gathering at one operators desk using softimage? >>>>>>>>> >>>>>>>>> all the characters gather behind him as he is making a character >>>>>>>>> or some scene in softimage. he turns around to see maybe greg come up >>>>>>>>> and >>>>>>>>> place his hand on his shoulder and smiles. the camera tracks back and >>>>>>>>> an >>>>>>>>> end slogan comes up. maybe "Created in softimage. The possibilities >>>>>>>>> use to >>>>>>>>> be endless?" >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> Daniel Sweeney >>>>>>>>> 3D Creative Director >>>>>>>>> >>>>>>>>> *Mobile:* +44 (0)7743429771 >>>>>>>>> *Email:* [email protected] >>>>>>>>> *Web:* http://northforge.co.uk >>>>>>>>> >>>>>>>>> >>>>>>>>> On Thu, Mar 13, 2014 at 11:51 AM, Matt Morris >>>>>>>>> <[email protected]>wrote: >>>>>>>>> >>>>>>>>>> Happy to go with paul's idea, its a clear message, if the >>>>>>>>>> characters just gather and then walk off somewhere else, what is that >>>>>>>>>> saying? I don't think its communicates as clearly. >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On 13 March 2014 11:42, Nika Ragua <[email protected]> wrote: >>>>>>>>>> >>>>>>>>>>> i`m against and told why >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> 2014-03-13 15:35 GMT+04:00 <[email protected]>: >>>>>>>>>>> >>>>>>>>>>> Well, I'm happy with it, but I don't want to be a dictator. >>>>>>>>>>>> >>>>>>>>>>>> It seems to have got a pretty positive response so unless I get >>>>>>>>>>>> complaints we'll go with it as a base >>>>>>>>>>>> >>>>>>>>>>>> -----Original Message----- From: Leendert A. Hartog >>>>>>>>>>>> Sent: Thursday, March 13, 2014 11:22 AM >>>>>>>>>>>> >>>>>>>>>>>> To: [email protected] >>>>>>>>>>>> Subject: Re: A germ of an idea. >>>>>>>>>>>> >>>>>>>>>>>> Hi Paul, >>>>>>>>>>>> In your possibly "last" act of coordinating this, I'd - if I >>>>>>>>>>>> were you - >>>>>>>>>>>> "lock down" your story idea as the way forward, in that a >>>>>>>>>>>> discussion how >>>>>>>>>>>> the story will ultimately play out stays on the table, but new >>>>>>>>>>>> story >>>>>>>>>>>> ideas needn't be discussed anymore... >>>>>>>>>>>> >>>>>>>>>>>> Greetz >>>>>>>>>>>> Leendert >>>>>>>>>>>> >>>>>>>>>>>> -- >>>>>>>>>>>> >>>>>>>>>>>> Leendert A. Hartog - Softimage hobbyist >>>>>>>>>>>> AKA Hirazi Blue - Administrator @, NOT the owner of >>>>>>>>>>>> si-community.com >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> www.matinai.com >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> >>>>> <http://www.dc3d.co.uk> >>>>> Darren Cullis >>>>> Character Animator / 3d Artist >>>>> t: + 44 ( 0 ) 7595 584800 >>>>> e: [email protected] >>>>> w: www.dc3d.co.uk >>>>> YouTube: Mr_DC3D <http://goo.gl/KTUnr> >>>>> >>>> >>>> >>> >> > > > -- > > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > >

