In all my readings of the posts, one theme keeps popping to the surface...
The fact that small animation houses, and even sole freelancers were able
to compete with the "big houses" because of the exceptional tools within
Softimage.

Could it be that the "big houses", with many seats of Maya and/or 3D Studio
MAX,
put pressure on AD to dissolve Softimage rather than having to retrain
their artists and
TD's on a new platform? That would make sense considering there are more
seats
of Max and Maya out there. That would also explain why the Creative Suite of
Max, Maya, and Softimage along with Mudbox and Motion Builder was
discontinued...

*or was it?*

 http://www.autodesk.com/suites/entertainment-creation-suite/overview

Seems an unsuspecting customer might sign up for this, not knowing
Softimage is
on the copping block

OK, this does sound a bit paranoid, but ...

 *"Although this decision is a difficult one, we do believe that by
focusing our development efforts, we can better serve the needs of the
media and entertainment industry and provide customers with better
products, faster."*

Really? That is an explanation for the discontinuance of  Softimage? Really?


-- 

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*    [email protected]

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com>

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