In all my readings of the posts, one theme keeps popping to the surface... The fact that small animation houses, and even sole freelancers were able to compete with the "big houses" because of the exceptional tools within Softimage.
Could it be that the "big houses", with many seats of Maya and/or 3D Studio MAX, put pressure on AD to dissolve Softimage rather than having to retrain their artists and TD's on a new platform? That would make sense considering there are more seats of Max and Maya out there. That would also explain why the Creative Suite of Max, Maya, and Softimage along with Mudbox and Motion Builder was discontinued... *or was it?* http://www.autodesk.com/suites/entertainment-creation-suite/overview Seems an unsuspecting customer might sign up for this, not knowing Softimage is on the copping block OK, this does sound a bit paranoid, but ... *"Although this decision is a difficult one, we do believe that by focusing our development efforts, we can better serve the needs of the media and entertainment industry and provide customers with better products, faster."* Really? That is an explanation for the discontinuance of Softimage? Really? -- Best Regards, * Stephen P. Davidson* *(954) 552-7956* [email protected] *Any sufficiently advanced technology is indistinguishable from magic* - Arthur C. Clarke <http://www.3danimationmagic.com>

