Marc looked really nervous, the whole thing looked like something from the 1990's (if there were webinars in the 90's, that is). Really, I couldn't imagine a better plan to continue to anger customers and drive them further away from your company than to spend the majority of the time trying to convince those customers this is good news, as they sit there and (try to) watch this webinar and figure out how the hell they are going to move to a new DCC app.
It was never going to be received with glee, of course, but what was needed was humility, acknowledgement of the anger we are feeling, more insight as to how (and WHEN) this decision was made, no sales pitch for Maya, and real honesty when it came to discussing 3DS Max. Really, if I was a 3DS Max user, that "webinar" would have scared me to the core. As it was, I could not believe how much like a circus clown act the whole thing was. I even called a friend of mine, who I knew was watching, and started singing carnival music to set the mood. The whole thing was just amateur, hastily thrown together, insulting and ineffectual. Just utterly disgusted. On Mon, Mar 17, 2014 at 9:35 PM, Adam Sale <[email protected]> wrote: > Naww.. too young for eight tracks, but I have been an lp guy from the > time I was about 6. > Analog warmth vs digital... no contest. > Coupled with tube amps.. mmmm warm sound. > > On that note, have you guys checked out Neil Young's pono kickstarter > initiative yet? Seems pretty cool.. though 192 has been around a while. > > https://www.kickstarter.com/projects/1003614822/ponomusic-where-your-soul-rediscovers-music > > now back to our regularly scheduled threads of doom and gloom, and sweaty, > nervous product managers shoved in front of a camera as sacrificial lambs. > > > > > On Mon, Mar 17, 2014 at 6:25 PM, Sven Constable > <[email protected]>wrote: > >> The whole webinar was as disrespectful as everything else before. It was >> more sales talk about switching to Maya than everything else. This is how >> Softimage ended..two people, scratching their arms, don't know what to say. >> And reading from their badly prepared papers. >> >> That company was not even able to provide stable live streams of their >> "live Q&A webinar" but they spend a billion dollars on their new CI last >> year. >> >> Thank you very much. >> >> >> >> >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Greg Punchatz >> *Sent:* Tuesday, March 18, 2014 2:09 AM >> >> *To:* [email protected] >> *Subject:* Re: Autodesk webinar >> >> >> >> Oh can't you see me standing here, >> I've got my back against the record machine >> I ain't the worst that you've seen.- Maya >> >> >> >> On Mon, Mar 17, 2014 at 8:03 PM, Bradley Gabe <[email protected]> wrote: >> >> So what you're saying, in essence is, might as well jump. Go ahead and >> jump. >> >> >> >> >> >> >> >> To quote the great American poet "*You've got to roll with the punches >> to get to what's real*. " -David Lee Roth >> >> >> >> >> >> Greg >> >> >> >> >> > > -- Perry Harovas 203-448-7206 Animation and Visual Effects http://www.TheAfterImage.com <http://www.theafterimage.com/> -24 years experience -Co-Author of "Mastering Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> -Member of the Visual Effects Society (VES)<http://www.visualeffectssociety.com/>

