Hi Peter,
That is not what I am saying. We will continue to build new technologies and we 
will continue to do research into new areas. And new projects have and will 
continue to be kicked off. Innovation is 99% failure 1% success. Does not mean 
we will not keep trying to do new and different things but our approaches will 
change and adapt. Bifrost  and Recap are two examples or recent projects – time 
will tell how successful they are – but we have not stopped trying.
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of pete...@skynet.be
Sent: Tuesday, March 18, 2014 11:40 AM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk webinar

“...We had plans to build a next generation technology, starting with games - 
we called it project skyline. The industry was in a growth period. Everyone was 
optimistic. And if we had succeeded we probably would not be having this 
conversation.”

so – no next generation 3D authoring from Autodesk then – that’s official and 
final ?
As that’s all the info needed to move forward really.

Sad how the death of one exciting technology (Naiad) leads to the death of 
another (SI / ICE ) and it all ends up zombified in Maya.
Assimilate or die.



From: Perry Harovas<mailto:perryharo...@gmail.com>
Sent: Tuesday, March 18, 2014 3:55 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: Autodesk webinar

I would imagine he means Project Skyline.




On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall 
<chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>> wrote:

Which bit failed?

On 18 March 2014 14:51, Maurice Patel 
<maurice.pa...@autodesk.com<mailto:maurice.pa...@autodesk.com>> wrote:
"sometimes we have to fall back on our positions when our attempts fail"
Maurice





--





Perry Harovas
Animation and Visual Effects

http://www.TheAfterImage.com<http://www.theafterimage.com/>

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