Hi Peter, That is not what I am saying. We will continue to build new technologies and we will continue to do research into new areas. And new projects have and will continue to be kicked off. Innovation is 99% failure 1% success. Does not mean we will not keep trying to do new and different things but our approaches will change and adapt. Bifrost and Recap are two examples or recent projects – time will tell how successful they are – but we have not stopped trying. maurice
Maurice Patel Autodesk : Tél: 514 954-7134 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of pete...@skynet.be Sent: Tuesday, March 18, 2014 11:40 AM To: softimage@listproc.autodesk.com Subject: Re: Autodesk webinar “...We had plans to build a next generation technology, starting with games - we called it project skyline. The industry was in a growth period. Everyone was optimistic. And if we had succeeded we probably would not be having this conversation.” so – no next generation 3D authoring from Autodesk then – that’s official and final ? As that’s all the info needed to move forward really. Sad how the death of one exciting technology (Naiad) leads to the death of another (SI / ICE ) and it all ends up zombified in Maya. Assimilate or die. From: Perry Harovas<mailto:perryharo...@gmail.com> Sent: Tuesday, March 18, 2014 3:55 PM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re: Autodesk webinar I would imagine he means Project Skyline. On Tue, Mar 18, 2014 at 10:53 AM, Chris Marshall <chrismarshal...@gmail.com<mailto:chrismarshal...@gmail.com>> wrote: Which bit failed? On 18 March 2014 14:51, Maurice Patel <maurice.pa...@autodesk.com<mailto:maurice.pa...@autodesk.com>> wrote: "sometimes we have to fall back on our positions when our attempts fail" Maurice -- Perry Harovas Animation and Visual Effects http://www.TheAfterImage.com<http://www.theafterimage.com/>
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