Like someone else said, I can spend days in an ICE tree before caching
anything, it seems to me that the instantness of ICE would be lost in a
round-trip to an external process. But I'm sure it has a lot of advantages.
A big one for AD being that they don't have to venture too deep into the
Maya code base to be able to integrate it.


On Wed, Mar 19, 2014 at 2:49 AM, Raffaele Fragapane <
[email protected]> wrote:

> In my book that it's an external module is good for a very extensive
> number of reasons, and it has a good team behind it.
>
> The  approach to the dev and release cycle though I find both questionable
> and insufficient to place it anywhere significant on the map any some than
> two to three years, and that leaves a massive gap for those coming from
> soft and incapable or unwilling to adopt or develop competing solutions.
>
> Given autodesk propensity to rushed and whimsical decisions it also makes
> me unwilling to roll the dice on it at all since it might be a great thing
> that might still get canned if it doesn't  instantaneously produce results,
> results I question it can produce at all any time soon.
>  On 19 Mar 2014 04:48, "Arvid Björn" <[email protected]> wrote:
>
>> I was really surprised that Bifrost was some external process, and then
>> even more surprised that they tried to tout this as a good thing. Here's
>> the mental image I got during that demo:
>>
>> http://i.imgur.com/OUhV4wj.jpg
>>
>>
>> On Tue, Mar 18, 2014 at 5:08 PM, Morten Bartholdy 
>> <[email protected]>wrote:
>>
>>>   Its probably like this..
>>>
>>>
>>>
>>

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