Here's my vote for a challenge. Do each of these in Softimage and Maya using only the factory supplied tools. No external plug-ins allowed, no building custom C++, Python, etc., tools.
Challenge 1 - build the game Space Invaders Challenge 2 - build a crowd system Challenge 3 - build a raytracer Challenge 4 - build a 2D tracking system Oh wait.... Paul already did those in Softimage using ICE. Ok Maya expert, your turn. -PG On Wed, Mar 19, 2014 at 3:41 PM, David Gallagher < [email protected]> wrote: > > I've been thinking of doing some videos entitled "You can't buy this" and > showing the amazing things I can do with Softimage facial rigging. But > sorry -- you can't buy this software. > > > > > On 3/19/2014 1:35 PM, Bk wrote: > > I'd love for AD to agree to a " First get an expert to do it in Softimage > and get an expert do it in Maya" comparitive workflow video series. > It would be most entertaining. > Especially when you start bringing ice into the equation. Ive had some > experience of this before. One notable occasion went Me in ice -30 mins.. > 2 guys in Maya- a week and a half, but to be fair, they would usually > achieve things in under a week. > > > > On 19 Mar 2014, at 19:22, Nicolas Esposito <[email protected]> wrote: > > I asked directly to Maurice to do some videos to compare the workflow > of a single task using Softimage and Maya, similar to what Emilio Hernandez > did for the Dorrito technique > > I really hope that they'll do that because right now I want to know how > the workflow will change > > By the way, on the area blog there's no Softimage 2015 announcement... > > Jesus...even with all those request and question they just don't care > about Softimage, not even a single line...except the farewell from Mark > Schnnoegel > > > 2014-03-19 19:55 GMT+01:00 Paulo César Duarte <[email protected]>: > >> What I don't understand is how they want me to make the transition to a >> software >> that doesn't have the tools that I used before? Such as ICE mainly, in >> Max or Maya 2015 I won't have my workflow again, so there is no >> transition. >> >> I will continue using Softimage as long as I can, and complement with >> Houdini, Modo or Blender when necessary... because these softwares are >> those that more listen to your users, and that is the future for me. >> >> >> 2014-03-19 14:23 GMT-03:00 David Rivera <[email protected]>: >> >> >> So I head onto: >>> http://area.autodesk.com/products/features/softimage , right? and I >>> skipped intro (in a 1 hour lenght video, skipping intro >>> is going straight to the middle, after all the "verbose"). So what >>> they´re doing? Talking about maya in a softimage video. >>> >>> Quitted. Closed the tab on browser. Go on with my life. >>> Now I´m pissed, because at the "last announcement" there wasn´t even a >>> word of consideration for 15 years career on softimage. >>> Not even an apology for taking away the the one thing that supports >>> families and pays bills... >>> >>> >>> *David Rivera* >>> *3D Compositor/Animator* >>> LinkedIN <http://ec.linkedin.com/in/3dcinetv> >>> Behance <https://www.behance.net/3dcinetv> >>> VFX Reel <https://vimeo.com/70551635> >>> >> >> >> >> -- >> www.pauloduarte.ws >> > > >

