Here's my vote for a challenge.  Do each of these in Softimage and Maya
using only the factory supplied tools.  No external plug-ins allowed, no
building custom C++, Python, etc., tools.

Challenge 1 - build the game Space Invaders

Challenge 2 - build a crowd system

Challenge 3 - build a raytracer

Challenge 4 - build a 2D tracking system

Oh wait.... Paul already did those in Softimage using ICE.  Ok Maya expert,
your turn.

-PG




On Wed, Mar 19, 2014 at 3:41 PM, David Gallagher <
[email protected]> wrote:

>
> I've been thinking of doing some videos entitled "You can't buy this" and
> showing the amazing things I can do with Softimage facial rigging. But
> sorry -- you can't buy this software.
>
>
>
>
> On 3/19/2014 1:35 PM, Bk wrote:
>
> I'd love for AD to agree to a " First get an expert to do it in Softimage
> and get an expert do it in Maya" comparitive workflow video series.
>  It would be most entertaining.
> Especially when you start bringing ice into the equation. Ive had some
> experience of this before. One notable occasion went  Me in ice -30 mins..
> 2 guys in Maya- a week and a half, but to be fair, they would usually
> achieve things in under a week.
>
>
>
> On 19 Mar 2014, at 19:22, Nicolas Esposito <[email protected]> wrote:
>
>   I asked directly to Maurice to do some videos to compare the workflow
> of a single task using Softimage and Maya, similar to what Emilio Hernandez
> did for the Dorrito technique
>
>  I really hope that they'll do that because right now I want to know how
> the workflow will change
>
>  By the way, on the area blog there's no Softimage 2015 announcement...
>
>  Jesus...even with all those request and question they just don't care
> about Softimage, not even a single line...except the farewell from Mark
> Schnnoegel
>
>
> 2014-03-19 19:55 GMT+01:00 Paulo César Duarte <[email protected]>:
>
>> What I don't understand is how they want me to make the transition to a 
>> software
>> that doesn't have the tools that I used before? Such as ICE mainly, in
>> Max or Maya 2015 I won't have my workflow again, so there is no
>> transition.
>>
>>  I will continue using Softimage as long as I can, and complement with
>> Houdini, Modo or Blender when necessary... because these softwares are
>> those that more listen to your users, and that is the future for me.
>>
>>
>> 2014-03-19 14:23 GMT-03:00 David Rivera <[email protected]>:
>>
>>
>>   So I head onto:
>>> http://area.autodesk.com/products/features/softimage , right? and I
>>> skipped intro (in a 1 hour lenght video, skipping intro
>>> is going straight to the middle, after all the "verbose"). So what
>>> they´re doing? Talking about maya in a softimage video.
>>>
>>>  Quitted. Closed the tab on browser. Go on with my life.
>>>  Now I´m pissed, because at the "last announcement" there wasn´t even a
>>> word of consideration for 15 years career on softimage.
>>>  Not even an apology for taking away the the one thing that supports
>>> families and pays bills...
>>>
>>>
>>> *David Rivera*
>>> *3D Compositor/Animator*
>>> LinkedIN <http://ec.linkedin.com/in/3dcinetv>
>>> Behance <https://www.behance.net/3dcinetv>
>>> VFX Reel <https://vimeo.com/70551635>
>>>
>>
>>
>>
>>  --
>> www.pauloduarte.ws
>>
>
>
>

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