Steve must be getting lazy. It was bound to happen.
-Tim
P.S. Not Caron, a different Steve.

On 3/21/2014 11:09 AM, Jeremie Passerin wrote:
Digging out this email to say that we could still use another pair of hands here for a month or two. Any freelancer in the US available ? Contact [email protected] <mailto:[email protected]>

Jeremie


On 8 October 2013 21:39, Jeremie Passerin <[email protected] <mailto:[email protected]>> wrote:

    He he,
    Quake is indeed still in use at Blur ;-)


    On 8 October 2013 15:46, Sebastien Sterling
    <[email protected]
    <mailto:[email protected]>> wrote:

        TF2  seems to be a pan studio phenomena


        On 8 October 2013 20:56, Tim Crowson
        <[email protected]
        <mailto:[email protected]>> wrote:

            What? Steve hasn't gotten the Blur crowd into TF2? For shame!
            -Tim


            On 10/8/2013 1:01 PM, Christopher Crouzet wrote:
            I've heard that candidates need to be good at Quake 3 too?


            PS: B&C VIP Studio, here's a proper job ad, take note!


            On 8 October 2013 19:08, Jeremie Passerin
            <[email protected] <mailto:[email protected]>> wrote:


                Hey guys,

                I thought it might help if I post that here :

                /Blur Studio is looking for an experienced Rigger
                with knowledge of Softimage rigging tools including;
                joint and skeleton creation, skinning and weighting,
                IK setup, blend-shapes and deformers. Qualified
                candidates should have a solid understanding of
                anatomy and articulation of realistic humans and
                creatures. Experience with Python is strongly
                recommended. Basic modeling skills as well as a good
                understanding of polygonal mesh flow and traditional
                animation principles is a bonus. /
                /Please submit reel, resume and salary requirement to
                *[email protected] <mailto:[email protected]>*/
                /
                /
                I'll be the one reviewing the applications and I'd
                like to add that I'll be paying attention to the
                quality of the deformations. Lot's of high quality
                production work to do. Knowledge of python/softimage
                sdk is definitely a plus (I could use help to develop
                tools here !)
                Also, I know it's sad but we might not be able to get
                a visa (No H1B left for this year), so we will
                probably consider American or people with a US work
                visa first. But you can still apply anyway.

                thanks,
                Jeremie

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