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RE: Otish - is there a Maya equivalent of XSI's Deform by Curve?
Ponthieux, Joseph G. (LARC-E1A)[LITES II]
Re: Otish - is there a Maya equivalent of XSI's Deform by Curve?
Matt Lind
Re: Otish - is there a Maya equivalent of XSI's Deform by Curve?
Jonathan Moore
Re: Otish - is there a Maya equivalent of XSI's Deform by Curve?
pedro santos
Friday Flashback #312
Stephen Blair
XSI SelectTool context menus.
Andrew Prostrelov
RE: XSI SelectTool context menus.
Brent McPherson
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Martin Yara
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Martin Yara
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Steven Caron
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Steven Caron
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Steven Caron
Re: XSI SelectTool context menus.
Andrew Prostrelov
RE: XSI SelectTool context menus.
Brent McPherson
Re: XSI SelectTool context menus.
Andrew Prostrelov
Re: XSI SelectTool context menus.
Matt Lind
Re: XSI SelectTool context menus.
Matt Lind
Re: XSI SelectTool context menus.
Steven Caron
misbehaving blendshapes
balazs kiss
Re: misbehaving blendshapes
- -
Re: misbehaving blendshapes
paul
Re: misbehaving blendshapes
paul
Re: misbehaving blendshapes
Matt Morris
Re: misbehaving blendshapes
balazs kiss
Re: misbehaving blendshapes
paul
Friday Flashback #311
Stephen Blair
Re: Friday Flashback #311
Morten Bartholdy
RE: Friday Flashback #311
Sven Constable
RE: Friday Flashback #311
Morten Bartholdy
Re: Friday Flashback #311
Gregor Punchatz
inevitable misery...
Andi Farhall
Re: inevitable misery...
Stephen Davidson
Re: inevitable misery...
Leoung O'Young
Re: inevitable misery...
Steven Caron
Re: inevitable misery...
Gerbrand Nel
Re: inevitable misery...
Morten Bartholdy
Re: inevitable misery...
Morten Bartholdy
RE: inevitable misery...
Sven Constable
Re: inevitable misery...
Mirko Jankovic
RE: inevitable misery...
Morten Bartholdy
Softimage license transfer
Morten Bartholdy
Re: Softimage license transfer
Tom Kleinenberg
Re: Softimage license transfer
Martin
Re: Softimage license transfer
Michael Amasio
Re: Softimage license transfer
Nicole Beeckmans-Jacqmain
Re: Softimage license transfer
Leoung O'Young
Re: Softimage license transfer
Pierre Schiller
Re: Softimage license transfer
Martin
Re: Softimage license transfer
Sebastien Sterling
Camera setting for parallel vertical lines - architecture style?
Morten Bartholdy
Re: Camera setting for parallel vertical lines - architecture style?
Oscar Juarez
Re: Camera setting for parallel vertical lines - architecture style?
Morten Bartholdy
OTish - Maya equivalent to weightmap in Softimage?
Morten Bartholdy
Re: OTish - Maya equivalent to weightmap in Softimage?
Anto Matkovic
Re: OTish - Maya equivalent to weightmap in Softimage?
Morten Bartholdy
Re: OTish - Maya equivalent to weightmap in Softimage?
Steve Parish
Re: OTish - Maya equivalent to weightmap in Softimage?
Morten Bartholdy
Re: OTish - Maya equivalent to weightmap in Softimage?
Enrique Caballero
Re: OTish - Maya equivalent to weightmap in Softimage?
Morten Bartholdy
Re: OTish - Maya equivalent to weightmap in Softimage?
Anto Matkovic
Friday Flashback #310
Stephen Blair
test
wavo
Re: test
Andy Chlupka (Goehler)
Re: test
wavo
Re: test
patrick nethercoat
Re: test
Rob Wuijster
Re: test
Chris Marshall
RE: test
Ed Harriss
RE: test
Morten Bartholdy
RE: test
Ed Harriss
RE: test
Sven Constable
RE: test
Morten Bartholdy
Re: test
Michael Amasio
Re: test
Morten Bartholdy
test
Luc-Eric Rousseau
Re: test
Matt Lind
Re: test
Luc-Eric Rousseau
Re: test
Chris Marshall
VDB stuff
WilliamP
Re: VDB stuff
Andi Farhall
Re: VDB stuff
WilliamP
Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Pierre Schiller
RE: Alembic file from Maya to Softimage 2015
Sven Constable
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
wavo
Re: Alembic file from Maya to Softimage 2015
balazs kiss
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Jonathan Moore
RE: Alembic file from Maya to Softimage 2015
Sven Constable
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Jonathan Moore
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
RE: Alembic file from Maya to Softimage 2015
Sven Constable
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Jonathan Moore
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Jonathan Moore
Re: Alembic file from Maya to Softimage 2015
Leoung O'Young
Re: Alembic file from Maya to Softimage 2015
Michael Amasio
Re: Alembic file from Maya to Softimage 2015
Orlando Esponda
Re: Alembic file from Maya to Softimage 2015
wavo
OT: Maya 2018 "What's New" Help Page
Ed Schiffer
Re: OT: Maya 2018 "What's New" Help Page
Artur W
RE: OT: Maya 2018 "What's New" Help Page
Sven Constable
Houdini : Scale each primitives around their local center ?
Olivier Jeannel
Re: Houdini : Scale each primitives around their local center ?
Jonathan Moore
Re: Houdini : Scale each primitives around their local center ?
Olivier Jeannel
Re: Houdini : Scale each primitives around their local center ?
Jonathan Moore
OT: 13inch laptop for occasional noodling in Houdini...
Dan Yargici
Re: OT: 13inch laptop for occasional noodling in Houdini...
Tom Kleinenberg
Re: OT: 13inch laptop for occasional noodling in Houdini...
Ed Manning
Re: OT: 13inch laptop for occasional noodling in Houdini...
Sebastien Sterling
Re: OT: 13inch laptop for occasional noodling in Houdini...
Eugene Flormata
OT -- 3d on webpage
Nicole Beeckmans-Jacqmain
Re: OT -- 3d on webpage
Pierre Schiller
Re: OT -- 3d on webpage
Nicole Beeckmans-Jacqmain
Re: OT -- 3d on webpage
Nicole Beeckmans-Jacqmain
softimage/windows10/dualscreen
Andi Farhall
RE: softimage/windows10/dualscreen
Sven Constable
Re: softimage/windows10/dualscreen
Andi Farhall
RE: softimage/windows10/dualscreen
Sven Constable
Re: softimage/windows10/dualscreen
Matt Lind
RE: softimage/windows10/dualscreen
adrian wyer
Re: softimage/windows10/dualscreen
Jonathan Moore
Re: softimage/windows10/dualscreen
Andi Farhall
Re: softimage/windows10/dualscreen
Jonathan Moore
RE: softimage/windows10/dualscreen
Matt Lind
Re: softimage/windows10/dualscreen
Andi Farhall
RE: softimage/windows10/dualscreen
Sven Constable
Re: softimage/windows10/dualscreen
Matt Lind
Re: softimage/windows10/dualscreen
Matt Lind
Houdini Point reference frame frame
Olivier Jeannel
Re: [Sidefx-houdini-list] Houdini Point reference frame frame
Oscar Juarez
Re: [Sidefx-houdini-list] Houdini Point reference frame frame
Ahmidou Lyazidi
3dsmax can't edit
Eugene Flormata
Re: 3dsmax can't edit
Eugene Flormata
New Deadline Submission Tool
Andy Nicholas
Re: New Deadline Submission Tool
Simon Reeves
Re: New Deadline Submission Tool
Andy Nicholas
Re: New Deadline Submission Tool
Nono
Re: New Deadline Submission Tool
Andy Nicholas
Re: New Deadline Submission Tool
Andy Nicholas
Re: New Deadline Submission Tool
Chris Johnson
Re: New Deadline Submission Tool
Sandy Sutherland
Apleseed renderer - huge 2017 shader codes!
Pierre Schiller
Extreme slowdown on windows 10
Matt Lind
Friday Flashback #308
Stephen Blair
Re: Friday Flashback #308
Rob Wuijster
RE: Friday Flashback #308
Sven Constable
Uber Shader from BLENDER, now on SOFTIMAGE!
Pierre Schiller
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Thomas Volkmann
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Patrick Neese
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Andres Stephens
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Jonathan Moore
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Nuno Conceicao
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Pierre Schiller
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Pierre Schiller
Re: Uber Shader from BLENDER, now on SOFTIMAGE!
Stephen Davidson
Not friday flashback but...
Olivier Jeannel
Re: Not friday flashback but...
Meng-Yang Lu
Re: Not friday flashback but...
Chris Marshall
Re: Not friday flashback but...
Gregor Punchatz
Re: Not friday flashback but...
Meng-Yang Lu
no frame numbers in output filename?
Fabian Schnuer Gohde
Re: no frame numbers in output filename?
Orlando Esponda
Re: no frame numbers in output filename?
Matt Lind
xsi wiki offline?
Fabian Schnuer Gohde
Re: xsi wiki offline?
Patrick Neese
Re: xsi wiki offline?
kenny wood
Re: xsi wiki offline?
Rob Wuijster
Re: xsi wiki offline?
kenny wood
Re: xsi wiki offline?
kenny wood
RE: xsi wiki offline?
Sven Constable
Re: xsi wiki offline?
Leendert A. Hartog
Commands in Texture Editor
Martin Yara
Re: Commands in Texture Editor
Martin Yara
Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
RE: Redshift_plugged_into_XSI
Sven Constable
Re: Redshift_plugged_into_XSI
Mirko Jankovic
Re: Redshift_plugged_into_XSI
Morten Bartholdy
Re: Redshift_plugged_into_XSI
Rob Wuijster
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
RE: Redshift_plugged_into_XSI
Sven Constable
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
RE: Redshift_plugged_into_XSI
Sven Constable
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
RE: Redshift_plugged_into_XSI
Sven Constable
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
Re: Redshift_plugged_into_XSI
Martin Yara
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
Re: Redshift_plugged_into_XSI
Nicole Beeckmans-Jacqmain
super OT : unreal or unity
Olivier Jeannel
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