Let me give one perspective. Years ago I was freelancing along with a friend of mine. Working on projects together from idea and pitch to delivery. He was on Max and I on Maya for approx 7 years. After increasing problems due to software to software conversion which was even bigger nightmare back then we switched to Softimage. it was version 6 then. We were able to pick up and deliver projects after max of 2 weeks adapting. That speaks a lot about Softimage user friendly orientation. Now to get to the point. Will stay with Softimage till there is another package that I can pick up in 2 weeks and start delivering projects. Anything that I have to fight with to work in doesn't deserve a look at all. Finally look at current and last couple years level of things people are creating with Softimage. You really really think that something much better will be there in 2 years and more? SO for there is no moving to anything else as long as there is a hardware that can push Softimage and unless something really good came that would be really like Softimage all over again, meaning picks it up so fast which is due to amazing work flow and user oriented design. Honestly everything else on the market right now is in its baby steps. All shiny and fancy but have no a clue about real production. Changing direction and making changes at ANY time at speed during production is priceless. Starting to learn something else right now that not only is complete package yet but still have a way to go is really not solution. You guys are leaving and killing your winning horse to replace it with a promise of unborn stud. Wait till that one is born and start winning races then invest in it. Unless you are a prophet or something and see that bright future. Click ;)
On Fri, Mar 21, 2014 at 9:27 PM, Daniel Kim <[email protected]> wrote: > I had a short meeting, 3rd times already, with my artists today about > software which we are going to choose. We don't need to act quick. We can > use Softimage till the date we find an another solution. > > We have discussed about Maya and Modo. We all know Maya, so it's not big > deal to go with that (of course nothing can be compared with Softimage), > but we are more into Modo. The reason Modo seems better than Maya was very > simple. We are sick of AD's bad attitude. No more even a penny for AD is > all of our decision. After short talk, we decide to go with Modo. We are > going to learn it step by step and are going to use it from simple and > small project in near future. I am not sure I can remove Softimage from our > pipeline in few years, but we decide to do this. > > It is totally feel like losing a family or my old pet with all of sudden. > It's like a doctor told me my family or my pet will die with unknown cancer > within 1 year, so I have to prepare everything after. This all ridiculous > situation make me sigh unconsciously every time, and make me feel like I > need to adopt another family or pet which I never want. > > We are going to move on slowly. I mean, extremely slowly. Our long term > project is going to be still done with Softimage. I am going to give myself > and other artists good enough time to adopt another software (Modo seems > the answer, but whatever) to live, but we all know here we will never > forget our loyal family or pet. > > Because of all this feeling and talk, I feel so sad. All I can do is > blaming everything on that cancer. > > ------------------------------------------------------------------- > Daniel Kim > Animation Director & Professional 3D Generalist > http://www.danielkim3d.com > ------------------------------------------------------------------- > > >

