I usually use While or Repeat for this task and loop through the group. /Jens
On Tue, Apr 22, 2014 at 10:38 PM, Grahame Fuller < [email protected]> wrote: > That’s how it works, I’m afraid. If you perform a geo query on a group, > you get a single value for the combined geometry. > > It would be nice if you could, as a workaround, create and store an array > of refs or geos and then perform geo queries on that, but that isn’t > possible either. > > The only workaround I can think of is to connect a geo query connected to > a Build Array node, and then expose the geo query’s input as a > multi-instance port on a compound. There’s more info on multi-instance > ports here: > http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/index.html?url=files/ICE_compounds_ManagingExposedPorts.htm,topicNumber=d30e271450. > Unfortunately that means connecting each geometry individually instead of > using a group. > > gray > > > From: [email protected] [mailto: > [email protected]] On Behalf Of pedro santos > Sent: Monday, April 21, 2014 8:29 AM > To: Softimage Mailing List > Subject: Enveloping with Polymeshes > > Some time ago I post a compound to do envelopes in an interactive way with > nulls and Tiago Craft mentions his experience with meshes. Curiosity got > the best of me today, and I'm facing some unexpected obstacles doing it. > > As proof of concept I've build an array "by hand" with each object > "geometry" output. Success! > Then moved on to use a Group to build an arbitrary array of "geometry" > outputs so I can generate a set of arrays from "Get Closest Location" and > manipulate how the envelope weights end up. > Problem is I don't get an array from "Get Closest Location" from a group. > Just one value. > > Vid as example. > First bit with the "array by hand" showing the distance of each sphere's > vertex to each envelope mesh. > Second bit showing how I only get one value from "Get Closest Location" > from a group? > http://screencast.com/t/QKctTXhk > > Any clue? > > Cheers > -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios <http://www.magoo3dstudios.com/>

