Hey Sergio,
Glad to see you around! thanks for the help. I actually am ultra new to modo, 
although I remember hearing great stuff from you in the rigging area. I am glad 
its actually shaping itself as a full featured packagein all cg areas. My needs 
are mostly lookdev & lighting, so from what I see looks great! I ve been 
hearing awesome stuff about its renderer but my work experience so far is been 
related withmental ray and arnold. So I am not sure how modo render compares in 
render quality/features with arnold for example... I'll dig in a bit to see for 
myself I guess...
cheershave a good friday man,

-Manu


IMDB | Portfolio | Vimeo
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Date: Fri, 25 Apr 2014 15:18:21 -0400
Subject: Re: Modo 801 Reveal
From: [email protected]
To: [email protected]

Hey Manuel! The nodal shading in Modo works great, but it's not a full 
replacement of the Shader Tree. They work great together though. I guess the 
best parallel to this I've seen was how Combustion works... you can do all your 
effects work in the schematic, and then just order layers in their Layer Stack.


Hope this helps!
----Sergio Mucino



On Fri, Apr 25, 2014 at 2:07 PM, Manuel Huertas Marchena <[email protected]> 
wrote:




Haven't got the time to see the event yet, but lurking though your comments and 
the features on the foundry website it looks stunning!!
... I am yet thinking if there is any future arnold and/or vray implementation 
in the works...
that will really be great. I ll definetly take a look at the new nodal shading 
system... that was keeping me away from modo from the last time I saw it.
cheers

-Manu


IMDB | Portfolio | Vimeo
| Linkedin


Date: Fri, 25 Apr 2014 15:36:05 +0100

Subject: Re: Modo 801 Reveal
From: [email protected]
To: [email protected]


Brad: We're not saying we're going M&E ... (WINK!)...


On 25 April 2014 15:25, Jordi Bares <[email protected]> wrote:


Me too, I have been blown away by the new animation tools.. FINALLY someone 
cracked how to animated the right way!!!! The new animation chart is amazing… 
truly amazing.


On top of that the UV tools, the modelling, shaders… WOW, that is a major 
upgrade like I haven't seen before !!!



Jordi [email protected]


On 25 Apr 2014, at 14:34, Greg Punchatz <[email protected]> wrote:
AWESOME..... I am very impressed with what I have seen so far.




On Fri, Apr 25, 2014 at 3:04 AM, Jon Swindells <[email protected]> 
wrote:







Stream is on replay for those that missed it - needs a foundry login

 
http://www.thefoundry.co.uk/modo801live/stream/


 
-- 

  Jon Swindells

  [email protected]

 

 
 
On Fri, Apr 25, 2014, at 09:03 AM, Angus Davidson wrote:

Firstly it was definitely worth waking up at 3:45am to see. Brad doing a 
captain america live action improv while waiting for the screen to be sorted 
out was great.

 
For me the two things of interest are time spacing bar. That is such an amazing 
teaching tool right there.

 
One of my bugbears in Modo 701 is the shader system. I don’t like it. 5 Minutes 
of playing with the new Node based shader tree in 801 and I am in heaven ;)

 
Have a look at 

 
http://www.thefoundry.co.uk/products/modo/latest-version/

 
 
 
 
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