I know Rob, but it just kinda makes it worse, Alembic OpenSubDiv and EXR
are free* and industry standards, in theory you would have everything to
gain from implementing these in your products, and it would go a long way
to promoting interoperability, unless... that wasn't your intention?


On 9 May 2014 23:06, Rob Chapman <[email protected]> wrote:

> sorry to correct you, but Alembic is open source and was never 'acquired'.
> it was, I believe, implemented due to a large user demand (I remember Cory
> on stage at a SI barraged by us lot in London and this was one of the
> things that was a no brainer to do for a developer and yes, your point
> still stands, it was most definitely not their own idea to implement it.
>
>
> On 9 May 2014 22:52, Sebastien Sterling <[email protected]>wrote:
>
>> There is always the AD solution: "lets discontinue our way to better
>> interoperability!"
>>
>> Case and point:
>>
>> Zbrush GoZ, one click compatibility transfer with Maya Max Softimage
>> Lightwave C4D Modo etc.... unconditional with any version.
>>
>> AD, mudbox: one click transfer to Max Maya... version dependent non
>> backwards compatible.
>>
>>
>> Acquires Alembic, implements it in... 1 application (no i am not counting
>> Softimage 2015).
>>
>> Implements Open Sub Div in... 1 application.
>>
>>
>> Sumatra seems more like an Ideal, something to strive for.
>>
>> Then again maybe FE will lead us all to the promised land :)
>>
>>
>> On 9 May 2014 22:21, Greg Punchatz <[email protected]> wrote:
>>
>>>  The foundry has some very interesting things going on.... that seem to
>>> be headed toward a more realistic and powerful version of the original
>>> Digital Studio concept... Keep a close eye on them for an integrated post
>>> suite like no other.
>>>
>>> I don't think its focus is games however... I think that would almost
>>> need to be its own set of tools, geared for interactive development.
>>>
>>> "Trimmed for Caron's sanity "
>>>
>>>  ------------------------------
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>
>

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