Indeed, really weird choice to come up with a video that showcases the really convoluted Maya workflows you are going to encounter⦠it is more off putting than anything else.
And what has to do Adam's CV with the transition videos? (nothing against him of course⦠just wondering) Jordi Bares [email protected] On 12 May 2014, at 17:31, Eric Turman <[email protected]> wrote: > Thanks > > I do have to say that I am a bit put off by the first choice of examples, and > I'm certain that I'm not alone. Any competent 3D veteran could easily figure > out most of this with in minutes...and probably has. The video is quite > frankly insulting. > > I'm not saying that transition videos aren't helpful, but it comes off as > condescending that we would not be able to figure out something as basic as > hotkeys. > > More useful would be a series of videos of: here is feature A in Softimage > and oops! Maya doesn't have feature A, but here is the convoluted workaround > that you can do to kind of get the same result (like distance constraint) Or > even, in Softimage you'd normally work like this, but even though you can > work the same way in Maya, a better way would be to use this other feature or > methodology since trying to work like you would in Softimage will slow Maya > down (use expressions in Soft ==> use node networks in Maya) > > -=Eric > -- > > > > > -=T=-

