Indeed, really weird choice to come up with a video that showcases the really 
convoluted Maya workflows you are going to encounter… it is more off putting 
than anything else.

And what has to do Adam's CV with the transition videos?  (nothing against him 
of course… just wondering)

Jordi Bares
[email protected]

On 12 May 2014, at 17:31, Eric Turman <[email protected]> wrote:

> Thanks
> 
> I do have to say that I am a bit put off by the first choice of examples, and 
> I'm certain that I'm not alone. Any competent 3D veteran could easily figure 
> out most of this with in minutes...and probably has. The video is quite 
> frankly insulting. 
> 
> I'm not saying that transition videos aren't helpful, but it comes off as 
> condescending that we would not be able to figure out something as basic as 
> hotkeys.
> 
> More useful would be a series of videos of: here is feature A in Softimage 
> and oops! Maya doesn't have feature A, but here is the convoluted workaround 
> that you can do to kind of get the same result (like distance constraint) Or 
> even, in Softimage you'd normally work like this, but even though you can 
> work the same way in Maya, a better way would be to use this other feature or 
> methodology since trying to work like you would in Softimage will slow Maya 
> down (use expressions in Soft ==> use node networks in Maya) 
> 
> -=Eric
> -- 
> 
> 
> 
> 
> -=T=-

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