If you plan on scripting in Maya I highly recommend Charcoal Editor – worth the investment. See here:
http://zurbrigg.com/charcoal-editor -Nick From: [email protected] [mailto:[email protected]] On Behalf Of nick name Sent: Wednesday, May 14, 2014 3:00 AM To: [email protected] Subject: Re: First Softimage -> Maya transition videos posted Seems like they're very well received these videos, just look at the amount of likes/dislikes. It might not be the best indicator, but not to be ignored either. On Wed, May 14, 2014 at 7:15 AM, Jordi Bares <[email protected]<mailto:[email protected]>> wrote: You are a generous man… Jordi Bares [email protected]<mailto:[email protected]> On 14 May 2014, at 05:04, Raffaele Fragapane <[email protected]<mailto:[email protected]>> wrote: You're being too harsh. I reckon it feels at the very least mid 90s, if not as modern as a '96 or even '97 at times. On Wed, May 14, 2014 at 1:52 PM, Jordi Bares <[email protected]<mailto:[email protected]>> wrote: Very much my feeling.. every time I have to use it is like going back in time to the early 90s… Jordi Bares [email protected]<mailto:[email protected]> On 13 May 2014, at 19:41, Eric Mootz <[email protected]<mailto:[email protected]>> wrote: > Aaaahahahah! What a workflow"! > When I ported my plugin emPolygonizer to Maya a few months ago I obviously > had to use Maya for the very first time in my life. > I was frankly shocked by what they call "the industry standard". Don't get me > wrong, the Maya SDK is really quite good, but the rest feels like having a > Linux kernel with a buggy Windows for Workgroups user interface. > Sorry. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

