If you plan on scripting in Maya I highly recommend Charcoal Editor – worth the 
investment.  See here:

http://zurbrigg.com/charcoal-editor

-Nick


From: [email protected] 
[mailto:[email protected]] On Behalf Of nick name
Sent: Wednesday, May 14, 2014 3:00 AM
To: [email protected]
Subject: Re: First Softimage -> Maya transition videos posted

Seems like they're very well received these videos, just look at the amount of 
likes/dislikes. It might not be the best indicator, but not to be ignored 
either.

On Wed, May 14, 2014 at 7:15 AM, Jordi Bares 
<[email protected]<mailto:[email protected]>> wrote:
You are a generous man…

Jordi Bares
[email protected]<mailto:[email protected]>

On 14 May 2014, at 05:04, Raffaele Fragapane 
<[email protected]<mailto:[email protected]>> wrote:


You're being too harsh. I reckon it feels at the very least mid 90s, if not as 
modern as a '96 or even '97 at times.

On Wed, May 14, 2014 at 1:52 PM, Jordi Bares 
<[email protected]<mailto:[email protected]>> wrote:
Very much my feeling.. every time I have to use it is like going back in time 
to the early 90s…

Jordi Bares
[email protected]<mailto:[email protected]>

On 13 May 2014, at 19:41, Eric Mootz 
<[email protected]<mailto:[email protected]>> wrote:

> Aaaahahahah! What a workflow"!
> When I ported my plugin emPolygonizer to Maya a few months ago I obviously 
> had to use Maya for the very first time in my life.
> I was frankly shocked by what they call "the industry standard". Don't get me 
> wrong, the Maya SDK is really quite good, but the rest feels like having a 
> Linux kernel with a buggy Windows for Workgroups user interface.
> Sorry.




--
Our users will know fear and cower before our software! Ship it! Ship it and 
let them flee like the dogs they are!


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