I have the very same problem with ICE anyway.
On 22-May-14 17:07, Andy Nicholas wrote:
Lots of good comments on this thread.
One last thing that just occurred to me... It's very easy to have lots of fun
building cool tools, playing with new features, investigating new ways of doing
things in a virtual playground of awesome 3D technology. Yep... Very very easy
indeed.
Why's that a problem? Because sometimes you forget you're actually there to do a
shot with a very real deadline.
Oops.
Seriously. I've seen it happen so many times where people (myself included) fall
down the rabbit hole, playing with things, trying to figure out why their
particular workflow doesn't work. Often there's a really simple solution, but
it's very easy to get fixated on the technical issue at hand.
It's always worth asking yourself every 30 minutes; is this the best use of my
time?
:)
Dnia 21 maj 2014 o godz. 20:42 Francois Lord <[email protected]
<mailto:[email protected]> > napisał(a):
> > > So...
> What are houdini weaknesses? What is missing in Houdini compared to
> Softimage? Would you run a company only using Houdini as 3D app? Why
> not?
>