Hi guys, Since its release date I've been messing around with Unreal Engine 4 and I have to say that its great fun...and the price ( 19$ per month ) its ridicolously low and its worth a try.
They've implemented a visual scripting system which is quite more powerfull than the one they used before, and as far as I can see I guess they made a relatively similar tool ala ICE inside a game engine. Lately some genius started to deal with procedural geometry creation and editing ( at vertex level ), and since the source code is included in the 19$ you can basically modify everything you want ( also using C++ as well if you want ) It's far from being ICE, but in a couple of days ( first days of trial and error ) I was able to create my own little tool which I previously created in ICE following more or less the same logic and similar nodes, and as far as I can see you can use the visual scripting language for everything ( geometry, texturing, rendering, and so on, but of course more game oriented ). I strongly suggest you to give it a try, you can even subscribe once and then cancel the subscription, you can still use the game commercially, the only things you wont have are the upgrades. Blueprints tutorials <https://www.youtube.com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB> Genius at work! <https://forums.unrealengine.com/showthread.php?3851-(39)-Rama-s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required!>

