Hi guys,

Since its release date I've been messing around with Unreal Engine 4 and I
have to say that its great fun...and the price ( 19$ per month ) its
ridicolously low and its worth a try.

They've implemented a visual scripting system which is quite more powerfull
than the one they used before, and as far as I can see I guess they made a
relatively similar tool ala ICE inside a game engine.

Lately some genius started to deal with procedural geometry creation and
editing ( at vertex level ), and since the source code is included in the
19$ you can basically modify everything you want ( also using C++ as well
if you want )
It's far from being ICE, but in a couple of days ( first days of trial and
error ) I was able to create my own little tool which I previously created
in ICE following more or less the same logic and similar nodes, and as far
as I can see you can use the visual scripting language for everything (
geometry, texturing, rendering, and so on, but of course more game oriented
).

I strongly suggest you to give it a try, you can even subscribe once and
then cancel the subscription, you can still use the game commercially, the
only things you wont have are the upgrades.

Blueprints tutorials
<https://www.youtube.com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB>

Genius at work!
<https://forums.unrealengine.com/showthread.php?3851-(39)-Rama-s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required!>

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