Dangerous political debate that way lies, I'm disengaging right now! :) On 26 Jun 2014 20:15, "Sebastien Sterling" <[email protected]> wrote:
> I know, I meant even willing, it should not be legal for an entity to > steamrole so much stuff, it's irresponsible. if google wanted to it could > buy up half the fucking globe if half the fucking globe was willing :P. > business have ecosystems too. > > > On 26 June 2014 10:42, Raffaele Fragapane <[email protected]> > wrote: > >> There are, but this isn't a take over at all. Shotgun had been hunting >> for capital in various forms for a long while, they offered themselves to >> autodesk in first place AFAIK. >> On 26 Jun 2014 18:00, "Sebastien Sterling" <[email protected]> >> wrote: >> >>> There should be a law against excessive takeovers. >>> >>> >>> On 26 June 2014 08:15, Michal Doniec <[email protected]> wrote: >>> >>>> "But how would Ftrack compare to this" >>>> FTrack is a very strong back end with good API. What you do on the >>>> front end is up to you and your engineers/TDs. Definitely it's possible to >>>> code tools like that on top of ftrack. They don't come ready out of the box >>>> (why would they - they are company specific), but it's the same situation >>>> with Shotgun AFAIK. >>>> >>>> >>>> On 26 June 2014 00:41, Jason S <[email protected]> wrote: >>>> >>>>> >>>>> On 06/25/14 11:36, Emilio Hernandez wrote: >>>>> No Ftrack does not support Softimage at the moment. They said >>>>> before EOL that they were going to implement it. But I believe that if >>>>> now >>>>> there are more users requesting it, they will do it, but who knows.. >>>>> >>>>> ------------------------------------------------------- >>>>> Emilio Hernández VFX & 3D animation. >>>>> >>>>> Not sure if being under the same umbrella increases the chances of >>>>> that happening or not.. >>>>> >>>>> But how would Ftrack compare to this: >>>>> (from an amazing french TD.. using a pretty amazing platform :) ) >>>>> >>>>> The whole thing is interesting, but Goto 12:40 for the project >>>>> management system bit. >>>>> >>>>> & 13:40 for scene loading management >>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> ---------- >>>> Michal >>>> http://uk.linkedin.com/in/mdoniec >>>> >>> >>> >

