Dangerous political debate that way lies, I'm disengaging right now! :)
On 26 Jun 2014 20:15, "Sebastien Sterling" <[email protected]>
wrote:

> I know, I meant even willing, it should not be legal for an entity to
> steamrole so much stuff, it's irresponsible. if google wanted to it could
> buy up half the fucking globe if half the fucking globe was willing :P.
> business have ecosystems too.
>
>
> On 26 June 2014 10:42, Raffaele Fragapane <[email protected]>
> wrote:
>
>> There are, but this isn't a take over at all. Shotgun had been hunting
>> for capital in various forms for a long while, they offered themselves to
>> autodesk in first place AFAIK.
>>  On 26 Jun 2014 18:00, "Sebastien Sterling" <[email protected]>
>> wrote:
>>
>>> There should be a law against excessive takeovers.
>>>
>>>
>>> On 26 June 2014 08:15, Michal Doniec <[email protected]> wrote:
>>>
>>>> "But how would Ftrack compare to this"
>>>> FTrack is a very strong back end with good API. What you do on the
>>>> front end is up to you and your engineers/TDs. Definitely it's possible to
>>>> code tools like that on top of ftrack. They don't come ready out of the box
>>>> (why would they - they are company specific), but it's the same situation
>>>> with Shotgun AFAIK.
>>>>
>>>>
>>>> On 26 June 2014 00:41, Jason S <[email protected]> wrote:
>>>>
>>>>>
>>>>> On 06/25/14 11:36, Emilio Hernandez wrote:
>>>>>  No Ftrack does not support Softimage at the moment.  They said
>>>>> before EOL that they were going to implement it.  But I believe that if 
>>>>> now
>>>>> there are more users requesting it, they will do it, but who knows..
>>>>>
>>>>>  -------------------------------------------------------
>>>>> Emilio Hernández   VFX & 3D animation.
>>>>>
>>>>>   Not sure if being under the same umbrella  increases the chances of
>>>>> that happening or not..
>>>>>
>>>>> But how would Ftrack compare to this:
>>>>>  (from an amazing french TD.. using a pretty amazing platform :) )
>>>>>
>>>>> The whole thing is interesting, but Goto 12:40 for the project
>>>>> management system bit.
>>>>>
>>>>> & 13:40 for scene loading management
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> ----------
>>>> Michal
>>>> http://uk.linkedin.com/in/mdoniec
>>>>
>>>
>>>
>

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