I don´t thing that you can get anything out of Bitfrost (export ) atm.
I tried every export option , Alembic with attributes,Geo Cache, etc.
and couldn´t get a thing out, actually I hoped it´s just me not knowing
Maya well.
Even the Bitfrost "Display Particles" would have been enough but no luck
there.
I would love to polygonize in SI and not in Maya.
If u find anything pls let us know. :)
Stupid Plugin when you can´t export stuff :D
mfg
Markus
01.07.2014 00:25, Jason S wrote:
I meant Bifrost as a plugin for SI, interesting :]
On 06/30/14 18:12, Jason S wrote:
Particle plugin for Softimage :]
On 06/30/14 8:43, Nuno Conceicao wrote:
Anyone out there doing this particular workflow?
We are animating in Softimage 2014, point cache to Maya where the
fluid simulation is done using Maya's Bifrost new feature set, then
we need to render this out back in Sitoa/Softimage 2014.
What should be the best procedure to transfer the fluid data between
the 2 apps?
Meshing in Maya or in Softimage?
What about particular data attributes like vorticity?
Can it be done using the native Alembic format in 2015? Or other
export/import alternatives?
Any pointers and/or tested workflow examples would be really
appreciated
Cheers
Nuno
--
mfg
Markus Cermak
3D-Animation Compositing
Leiss Postproduction GmbH
Adresse: Zirkusgasse 13/4 A-1020 Wien
Tel: +43/1/218 96 48
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