Hey Nuno,

Perhaps you could use the latest emTopolizer2.
It has the newest Polygonizer core as well as the new particle read features.

Best,
Eric


Am 30.06.2014 14:43, schrieb Nuno Conceicao:
Anyone out there doing this particular workflow?
We are animating in Softimage 2014, point cache to Maya where the fluid simulation is done using Maya's Bifrost new feature set, then we need to render this out back in Sitoa/Softimage 2014. What should be the best procedure to transfer the fluid data between the 2 apps?
Meshing in Maya or in Softimage?
What about particular data attributes like vorticity?
Can it be done using the native Alembic format in 2015? Or other export/import alternatives?
Any pointers and/or tested workflow examples would be really appreciated

Cheers

Nuno



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