hey James,
thanks for the info. Do you remember if you baked the lighting into it
as well, or did it work without the lighting too.
I get a fine rendermap, but I always get the lighting baked into as
well. It seems to ignore the drop down list where you can choose between
"color and illumination" or "color only(albedo)".
thanks
Christian
On 31.07.2014 03:43, James De Colling wrote:
there was a sss shader a while ago we used to do rendermaps with, cant
remember exactly but it bypassed/ignored the lightmap input and was
normal shader input. sssskin or something is all I rememeber.
cheers,
james,