Thank you Francisco, yes this information is very helpful as we are just starting down this path. And not a bad dance at all.
Thanks again jeff From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francisco Criado Sent: Thursday, July 31, 2014 12:21 PM To: softimage@listproc.autodesk.com Subject: Re: Kinect 2 data to Softimage Hi Jeff, don´t know for V2 but for the first one, i couldn´t found a direct methodlogy for working in softimage with kinect. For 3d scanning, i highly recommend you skanect, is simple, cheap and powerfull enough for kinect capabilities, and then doing retopo in zbrush worked ok for us. We never used the vertex colors from the scan since V1 has a very bad quality in its rgb camera. We use to take photos with a dslr and then paint textures on Mari. About motion tracking, we used Ipi soft for doing some tests (see link attached, sorry i´m a bad dancer) with 2 kinects (it demands a lot of time in setup and calibration) becuse with one camera tracking wasn´t enough stable. https://vimeo.com/79887493 Kinect V2 is not supported in Ipisoft, but in FAQ they state that: "Kinect 2 for Xbox is not possible to use. We will include support of Kinect 2 for Windows as soon as it is released (expected in summer 2014)" Quite interested in seeing Kinect for Windows 2 capabilities for 3d production. Hope this helps of something. F. 2014-07-31 12:31 GMT-03:00 Jeff McFall <jeff.mcf...@sas.com<mailto:jeff.mcf...@sas.com>>: Hi everyone, We are just starting to look into some of the possibilities of using the new Kinect 2 for some production ideas. Would anyone have any initial advice or links to share of resources to get started? At first glance the areas to explore would be - Bringing a pointcloud single file and cache into Softimage for use with ICE - Generating useful meshes and texture mapping from pointclouds and importing to Soft - Motion tracking – skeleton export At first glance I am not finding much info on how to get a basic pointcloud from Kinect into Soft. Motion tracking to skeleton and mesh generation seem a bit more detailed and covered Brekel.com seems to have several apps and examples… anyone have good experience with others? thanks in advance Jeff