Yes you only need to cache one frame doing it like this

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> On 4 Aug 2014, at 16:41, Ivan Vasiljevic <[email protected]> wrote:
> 
> This works! Thanks for the help!
> 
> Ivan
> 
> 
>> On Thu, Jul 31, 2014 at 12:06 PM, Ivan Vasiljevic <[email protected]> 
>> wrote:
>> Ah, I thought Cage thing is cached too... I'll give it a shot!
>> 
>> Thanks.
>> Ivan
>> 
>> 
>>> On Thu, Jul 31, 2014 at 7:12 AM, Jason S <[email protected]> wrote:
>>> On 07/30/14 21:58, Nick Angus wrote:
>>> - hide quoted text -
>>>> Yes that is exactly the advice I followed and it worked every time after 
>>>> that!
>>>> 
>>>> Thanks Paul
>>>> 
>>>> From: Busty kelp [[email protected]]
>>>> 
>>>> Subject: Re: Rendering Fuzz on farm flicker problem
>>>> 
>>>> If you cache, (strandsize, strand position, strand colour) then apply the 
>>>> cache before the cage, getting rid of the fuzz compound entirely as you 
>>>> won't need it once styling is done, Then it will won't flicker and should 
>>>> be generally faster too.
>>> Hi Paul, perhaps making a note of that in 'set up instructions.txt' ?
>>> 
>>> By the way the next best 'fuzz' rendering I could find (anywhere, ever) was 
>>> actual pictures. :)
>> 
>> 
>> 
>> -- 
>> Ivan Vasiljevic
>> -
>> Lighting TD
>> Founder, Digital Asset Tailors
>> -
>> reel:    https://vimeo.com/72183649
>> web:    www.ivasiljevic.com
>> email:  [email protected]
>>            [email protected]
> 
> 
> 
> -- 
> Ivan Vasiljevic
> -
> Lighting TD
> Founder, Digital Asset Tailors
> -
> reel:    https://vimeo.com/72183649
> web:    www.ivasiljevic.com
> email:  [email protected]
>            [email protected]
> 
> 

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