Here is the scene file. It has an animated frog in it - not the best I must say, but something!
**I would appreciate if you guys don't really use it for anything, as it's not really my design or property to share, but just for troubleshooting cases. So, now that is cleared, memory leak happens with extensive animation playback repeats or loops - shift in view during playback, etc. Eventually all my ram is chewed up after prolonged animation playback. I do notice that my ram quickly clocks up during playback, not dropping down upon pause/stop. DOWNLOAD PROJECT Thanks for taking a look at it. -Draise Date: Fri, 8 Aug 2014 19:48:44 +0100 Subject: Re: Memory Leak when animating with SI 2015 From: tekano....@gmail.com To: softimage@listproc.autodesk.com Without any reproducible examples it is going to be hard to nail this one down. Is there a memory increase if scene is playing back on loop? On 8 Aug 2014 19:23, "Andres Stephens" <drais...@outlook.com> wrote: Here is an example of the memory leak. I found out that this happens when I play animations on loop over an over again, eventually eating up all the ram and nearly forcing my OS to freeze. Fixes? How can one dump the memory cash for animation playback? -Draise PH: +57 313 811 6821 From: Andres Stephens Sent: Tuesday, August 5, 2014 20:41 To: softimage@listproc.autodesk.com I don't have many details on it, but I found SI hogging nearly 80% to 90% of my ram after animating an hour or two. I use GEAR rigs, yet I have no other idea what would cause this memory leak. Any pointers as to how I would troubleshoot that in SI 2015? Thanks in advance -Draise Ph: +57 313 811 6821