Hi Softimagers We just started a project that needs to be rendered with a panoramic 270 degree stereoscopic view. We already sorted out the panoramic camera stereo lens shader problem, but the issue is the softimage viewport.
I was wondering if some other studio already had such kind of projects and came up with a solution for the panoramic view (can be cilindrical for ex) even if its not a stereo solution, but if at least a proper panoramic opengl view would be enough for the previz stage. Nuno

