Hi Softimagers
We just started a project that needs to be rendered with a panoramic 270
degree stereoscopic view.
We already sorted out the panoramic camera stereo lens shader problem, but
the issue is the softimage viewport.

I was wondering if some other studio already had such kind of projects and
came up with a solution for the panoramic view (can be cilindrical for ex)
even if its not a stereo solution, but if at least a proper panoramic
opengl view would be enough for the previz stage.

Nuno

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